- Modified vanilla ore generation:
- Iron, coal, gold, quartz are now less common with smaller sizes and greater variation in their vein size
- Emerald is now slightly more common and generates in ALL biomes, not just Extreme Hills
- Diamond vein size slightly decreased
- Lapis is now more common
- Redstone vein size increased
- All the vanilla ores (except quartz) can now generate in a little higher Y level than normal
- Added custom main menu background, logo and splash texts.
- Biomes O' Plenty flowers now require shears to be harvested.
- You can no longer plant vanilla plants unless it is on AgriCraft's crops.
- Growth rate reduced by 10% for crops.
- Only mature crops drop seeds.
- Raking weeds drops seeds.
- Weeds grow faster now. Provide extra care to your farm.
- Basic backpacks now have 9 slots instead of 18
- Made Nickel sligtly rarer and its veins smaller
- Made Aluminum slightly more common with smaller veins
- Made Tin rarer
- Ancient golems spawn a little more frequently
- Made Copper rarer
- Lead vein size reduced by 50%
- Silver is slightly rarer now
- Embers small ruins structures are rarer now
- Excavating ores is now more exhausting to your hunger
- You can only excavate 16 blocks at a time instead of 128
- You can no longer excavate with your hand
- Natura berries are now rarer
- Enabled Natura's clouds
- Natura sulfur clouds only spawn in the Nether
- Natura dark clouds only spawn in the Nether
- Normal Natura clouds only generate in the overworld
- Thaumcraft ores are now 40% rarer
- Runic shield now needs double the time between recharge ticks
- Angel ring is now significantly harder to craft
- Crystal Matrix ingots are now harder to craft
- Disabled death notes
- Gravestones are now only breakable by their owners or an admin
- Dirt and gravel no longer generate underground
- Redid AcademyCraft's ore generation completely. Overall the ores spawn at varying Y levels (typically around Y35-Y0) and less frequently
- You can no longer dry cooked meat to make leather
- Disabled TConstruct's clay casts
- You cannot make obsidian in the smeltery anymore
- The smeltery no longer doubles your ores.
- You can no longer reuse stencils in the stencil table to make other stencils.
- All slime islands are now quite rarer
- Cobalt and ardite are now rarer considerably
- Fixed bug where I accidentally disabled cliff biomes from generating
- You can now only use up to 5 life shards instead of 10 (I'm looking at you, Zach)
- You no longer spawn with a golden parachute or a Book of Lore when entering the Aether for the first time
- Completely new aether that's better than hexxit updated's garbage one!
- Tall grass and normal grass generate there.
- Sun altar actually works! People who have defeated the sun spirit in the aether get to control its time
- Swets no longer crash players and function almost as intended. They drop extremely nourishing gummy swets
- Disabled all slimesling recipes. They are now only obtainable as a rare drop from slimes
- Removed the deep dark from the game
- Disabled (hopefully all of) extra utilities' machine stuff
- Made eye of enders, iron buckets and furnaces slightly harder to craft
- Quartz no longer generates in the overworld
- Rock crystal ore can now be silk touched to obtain the ore itself
- Added Astral Sorcery's special sky rendering to the aether
- Made aquamarine ore a little rarer
- All astral sorcery structures are now considerably rarer. Rock crystal ores have been nerfed as well but to a much lesser extent
- Disabled Angel ring 2 Bauble's own flying rings
- Changed book crafting recipe
- Changed chest crafting recipe
- Wither skeletons no longer drop skull fragments
- Fixed Thaumcraft quartz generating underground
- Made bee hives from pam's harvestcraft rarer
- Pam's Harvestcraft no longer modifies vanilla food restoration
- Potentially fixed pam's harvescraft crops being planted without being turned to seeds first
- Disabled Baublelicious' flying ring
- Fixed bug where I forgot to add Random PSIdeas and Cosmetic Armor Reworked into the modpack
- Added FTB Utilities to the modpack
- Added Iron Chests, Inventory Tweaks and OpenBlocks Elevator to the modpack.
- Reduced gold ore vein size
- Emeralds now spawn at lower Y levels than before
- Stretched the main menu background so it hopefully covers other people's screens
- Ancient shrines now generate in any biome, but at the cost of significantly increased rarity
- Fixed bug where I accidentally disabled Extra Utilities 2's GP generators
- Made all mills from Extra Utilities 2 quite harder to craft as they were previously piss easy
- Waystones no longer cost xp to use, and they can now generate anywhere rarely, not just in villages
- Disabled /back
- Fixed bug where waystones still costed xp to use
- All waystones are now global, and naturally generated ones can no longer be broken. They also now spawn less in the overworld.
- Fixed bug where the main menu screen would revert to the normal one but glitched
- Waystones placed by players can now only be renamed by their owners
- Added Thaumic Periphery, Torchmaster, Crafting Tweaks, Controlling, Diet Hoppers, Thaumic Inventory Scanning, Smooth Font and Botania to the modpack
- Configured the dread lamp and mega torch mob spawn prevention to 80 blocks instead of 64
- Fixed bug where resonant crystal ore didn't generate underground and instead spawned imag silicon ore
- Font changed to a higher resolution with linear interpolation enabled. This is a test and the font may be reverted if needed
- Wither skeletons now drop wither skeleton skull fragments
- Removed Angel Ring 2 Bauble from the modpack as it's not needed
- Removed refresh button from the main menu and adjusted position of the edition texture
- Fixed bug where glass furnaces would provide a "seethrough" view when looked at, providing a cave finder / xray. A new opaque texture was made and applied to glass furnaces to fix this issue
- The book recipe now gives 3 books per craft
- Added a recipe for evil infused iron, steel blocks and fixed bug where manual mill had no recipe
- Re-enabled vanilla planting
- Weeds now take a little longer to grow
- SmoothFont has been removed from the modpack but the font from 0.0.4 has stayed, this should stop it from being blurry
- Added Incorporeal to the modpack
- Disabled wooden hooks, and made all other hooks harder to craft
- Hopefully fixed the title screen
- Complete modpack rework. Mod list changed. Discard all previous changelogs because this update changes everything.
- Rock Crystal ore can now be mined with silk touch to obtain the ore itself
- Astral Sorcery multi-ores now always 100% spawn ore, but will always stop working after 200 blocks
- Max level for perk tree levels in Astral Sorcery has been increased from 30 to 40
- Astral Sorcery gems have a 5% chance of obtaining negative modifiers when rolling modifiers
- Getting a root-perk in Astral Sorcery now yields twice the amount of XP than before
- EnderStorage ender chests and ender tanks have now been gated behind Botania
- Aquamarine shales are now a little rarer
- Marble vein sizes have been decreased
- Ancient shrines can now also generate in mesa biomes
- Glowstone flowers no longer generate naturally
- Changed Unfired Clay Bucket recipe
- Aquamarine shales can now generate on gravel inside river beds
- Changed Unfired Clay Plate recipe
- Disabled Clay Shears
- Leaves now decay ridiculously fast when mining trees
- Mod name tooltips are now blue and bold
- Changed Morpheus' messages into better ones
- You can now only veinmine a maximum of 30 blocks instead of 128
- You can no longer veinmine with your hand
- Tinker Tools' Leveling now allows only a maximum of 5 levels
- The XP required to level up your tools has been increaed. With each level the requirement is multiplied by 3
- Waystones no longer need XP to be used
- Only the owner of a waystone may rename it
- All players can create global waystones
- Waystones now have a 80% chance to generate in a village instead of 100%
- If damaged while using a waystone/warp stone the teleportation is cancelled
- Coloring Bonsai Pots now uses up the dye