Created
August 14, 2021 09:16
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Feature: Allow non-ASCII currency separators (#9121) | |
Feature: No longer require port-forwarding to host a server (#9443, #9447) | |
Feature: Button to reset game settings to their default values (#8958) | |
Feature: Configurable subsidy duration (#9081) | |
Feature: Define refittability of default vehicles using cargo classes (#9148) | |
Feature: Reworked the savegame format to make them self-descriptive (#9339, #9338, #9335, #9322) | |
Feature: Join servers based on their invite code (#9432) | |
Feature: Make the town directory horizontally resizable (#9157) | |
Feature: Per-group wagon removal flag (#7441) | |
Feature: Persistant rotation of numbered auto/netsave after restart (#9397) | |
Feature: Press ctrl to build diagonal rivers in Scenario Editor (#8880) | |
Feature: Raise the maximum NewGRF limit to 255 (#9428) | |
Feature: Rework in-game Online Players GUI (#9067) | |
Feature: Show previous chat history when the chat message box is open (#9025) | |
Feature: Sign Windows builds (#9294) | |
Feature: Use Happy Eyeballs to make network connections (#9199) | |
Add: [Network] Ensure players fill in a name instead of defaulting to "Player" (#9080) | |
Add: netsave now keeps multiple version around, similar to autosave (#9395) | |
Add: '-X' option to ignore global folders in the search path (#9341) | |
Add: [AI] Get the number of vehicles in a given group (#9462) | |
Add: [Script] Basic information about loaded NewGRFs for scripts (#9464) | |
Add: Allow setting your server visibility to "invite-only" (#9434) | |
Add: Hindi translation (#9086) | |
Add: Inform clients what game-script a server is running (#9441) | |
Add: Show the number of clients and companies in the Online Players window (#9376) | |
Add: Synchronize server name to clients and display in Online Players window (#9472) | |
Add: Migrate from Master Server to Game Coordinator for online servers (#9411) |
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