Created
October 9, 2019 07:38
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Hammer log from compile for entry from 3:38 AM 10/9/2019
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** Executing... | |
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" | |
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\vmfs\rp_powerplant_v3_cp" | |
FIND [C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\*.vpk] | |
ADDING [C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\cstrike_pak_000.vpk] | |
Adding Path: [C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike] | |
Valve Software - vbsp.exe (Sep 13 2019) | |
12 threads | |
materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials | |
Loading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\vmfs\rp_powerplant_v3_cp.vmf | |
Can't find surfaceprop alttile for material RP_POWERPLANT_V3/OFFICE/TILE/TILE_FLOOR_001, using default | |
Can't find surfaceprop alttile for material RP_POWERPLANT_V3/OFFICE/TILE/TILE_FLOOR_001B, using default | |
unrecognized conditional test !gameconsole?$reflecttexture in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test !gameconsole?$reflectamount in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test gameconsole?$reflecttint in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test !gameconsole?$refracttexture in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test !gameconsole?$refracttint in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test gameconsole?$pseudotranslucent in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test gameconsole?$waterblendfactor in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test !gameconsole?$reflecttexture in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test !gameconsole?$reflectamount in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test gameconsole?$reflecttint in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test !gameconsole?$refracttexture in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test !gameconsole?$refracttint in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test gameconsole?$pseudotranslucent in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test gameconsole?$waterblendfactor in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test !gameconsole?$reflecttexture in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test !gameconsole?$reflectamount in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test gameconsole?$reflecttint in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test !gameconsole?$refracttexture in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test !gameconsole?$refracttint in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test gameconsole?$pseudotranslucent in rp_powerplant_v3/nature/water_flood_skybox | |
unrecognized conditional test gameconsole?$waterblendfactor in rp_powerplant_v3/nature/water_flood_skybox | |
ConVarRef mat_reduceparticles doesn't point to an existing ConVar | |
Patching WVT material: maps/rp_powerplant_v3_cp/rp_powerplant_v3/blend/blend_moss_002_moss_003_wvt_patch | |
fixing up env_cubemap materials on brush sides... | |
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) | |
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) | |
Processing areas...done (0) | |
Building Faces...material "nature/water_flood_beneath" not found. | |
done (0) | |
Chop Details...done (0) | |
Find Visible Detail Sides... | |
Merged 1966 detail faces...done (0) | |
Merging details...done (1) | |
FixTjuncs... | |
PruneNodes... | |
WriteBSP... | |
NODRAW on terrain surface! | |
done (1) | |
writing c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\vmfs\rp_powerplant_v3_cp.prt...Building visibility clusters... | |
done (0) | |
Creating default LDR cubemaps for env_cubemap using skybox materials: | |
skybox/sky_day01_04*.vmt | |
! Run buildcubemaps in the engine to get the correct cube maps. | |
Creating default HDR cubemaps for env_cubemap using skybox materials: | |
skybox/sky_day01_04*.vmt | |
! Run buildcubemaps in the engine to get the correct cube maps. | |
Finding displacement neighbors... | |
Finding lightmap sample positions... | |
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 | |
Building Physics collision data... | |
done (3) (1636174 bytes) | |
Error! To use model "models/rp_powerplant_v3/props_elevator/elevator_001_fuse_box_cover.mdl" | |
with prop_static, it must be compiled with $staticprop! | |
Error loading studio model STATIC "models/rp_powerplant_v3/props_elevator/elevator_001_fuse_box_cover.mdl"! | |
Error! To use model "models/rp_powerplant_v3/props_electric/automatic_fuse.mdl" | |
with prop_static, it must be compiled with $staticprop! | |
Error loading studio model STATIC "models/rp_powerplant_v3/props_electric/automatic_fuse.mdl"! | |
Error! To use model "models/rp_powerplant_v3/props_elevator/elevator_001_fuse_box.mdl" | |
with prop_static, it must be compiled with $staticprop! | |
Error loading studio model STATIC "models/rp_powerplant_v3/props_elevator/elevator_001_fuse_box.mdl"! | |
Error! To use model "models/rp_powerplant_v3/props_elevator/elevator_001_door.mdl" | |
with prop_static, it must be compiled with $staticprop! | |
Error loading studio model STATIC "models/rp_powerplant_v3/props_elevator/elevator_001_door.mdl"! | |
Error! To use model "models/rp_powerplant_v3/props_elevator/elevator_001_screen.mdl" | |
with prop_static, it must be compiled with $staticprop! | |
Error loading studio model STATIC "models/rp_powerplant_v3/props_elevator/elevator_001_screen.mdl"! | |
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 | |
Water found with no water_lod_control entity, creating a default one. | |
Compacting texture/material tables... | |
Reduced 9618 texinfos to 6153 | |
Reduced 111 texdatas to 99 (4486 bytes to 3792) | |
Writing c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\vmfs\rp_powerplant_v3_cp.bsp | |
10 seconds elapsed | |
** Executing... | |
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe" | |
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\vmfs\rp_powerplant_v3_cp" | |
Valve Software - vvis.exe (Sep 13 2019) | |
FIND [C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\*.vpk] | |
ADDING [C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\cstrike_pak_000.vpk] | |
Adding Path: [C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike] | |
12 threads | |
reading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\vmfs\rp_powerplant_v3_cp.bsp | |
reading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\vmfs\rp_powerplant_v3_cp.prt | |
922 portalclusters | |
2642 numportals | |
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0) | |
PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (57) | |
Optimized: 1312 visible clusters (0.38%) | |
Total clusters visible: 345682 | |
Average clusters visible: 374 | |
Building PAS... | |
Average clusters audible: 761 | |
visdatasize:199549 compressed from 221280 | |
writing c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\vmfs\rp_powerplant_v3_cp.bsp | |
57 seconds elapsed | |
** Executing... | |
** Command: Copy File | |
** Parameters: "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\vmfs\rp_powerplant_v3_cp.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_powerplant_v3_cp.bsp" | |
** Executing... | |
** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\hl2.exe" | |
** Parameters: -dev -console -allowdebug -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" +map "rp_powerplant_v3_cp" | |
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