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/* | |
// Retrieve Body Data | |
IBody* bodies[BODY_COUNT]; | |
ERROR_CHECK( bodyFrame->GetAndRefreshBodyData( BODY_COUNT, &bodies[0] ) ); | |
// Find Closest Body | |
const int count = findClosestBody( bodies ); | |
// Retrieve Closest Body | |
IBody* body = bodies[count]; | |
// Check Tracked | |
BOOLEAN tracked = FALSE; | |
ERROR_CHECK( body->get_IsTracked( &tracked ) ); | |
if( !tracked ){ | |
// Not Tracked | |
return; | |
} | |
else{ | |
// Tracked | |
return; | |
} | |
*/ | |
// Find Closest Body | |
int findClosestBody( IBody* const bodies[] ) | |
{ | |
int closest_count = 0; | |
float closest_distance = std::numeric_limits<float>::max(); | |
for( int count = 0; count < BODY_COUNT; count++ ){ | |
IBody* const body = bodies[count]; | |
BOOLEAN tracked; | |
ERROR_CHECK( body->get_IsTracked( &tracked ) ); | |
if( !tracked ){ | |
continue; | |
} | |
// Retrieve Joint (SpineBase) | |
Joint joints[JointType::JointType_Count]; | |
ERROR_CHECK( body->GetJoints( JointType::JointType_Count, &joints[0] ) ); | |
const Joint joint = joints[JointType::JointType_SpineBase]; | |
if( joint.TrackingState == TrackingState::TrackingState_NotTracked ){ | |
continue; | |
} | |
// Calculate Distance from Sensor ( √( x^2 + y^2 + z^2 ) ) | |
const CameraSpacePoint point = joint.Position; | |
const float distance = std::sqrt( std::pow( point.X, 2 ) + std::pow( point.Y, 2 ) + std::pow( point.Z, 2 ) ); | |
if( closest_distance <= distance ){ | |
continue; | |
} | |
// Update Closest Distance and Count | |
closest_distance = distance; | |
closest_count = count; | |
} | |
return closest_count; | |
} |
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