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  | // MIT License - Copyright (c) 2016 Can Güney Aksakalli | |
| // https://aksakalli.github.io/2014/02/24/simple-http-server-with-csparp.html | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Net.Sockets; | |
| using System.Net; | |
| using System.IO; | 
  
    
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  | #if UNITY_ANDROID | |
| using UnityEngine; | |
| using System; | |
| public static class AndroidNativePicker | |
| { | |
| public delegate void OnDatePicked(int year,int month,int day); | |
| public delegate void OnTimePicked(int hourOfDay, int minute); | |
| public static void ShowDatePicker(OnDatePicked callback) | 
  
    
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  | using UnityEngine; | |
| public class AlarmClock : MonoBehaviour | |
| { | |
| const string ACTION_SET_ALARM = "android.intent.action.SET_ALARM"; | |
| const string EXTRA_HOUR = "android.intent.extra.alarm.HOUR"; | |
| const string EXTRA_MINUTES = "android.intent.extra.alarm.MINUTES"; | |
| const string EXTRA_MESSAGE = "android.intent.extra.alarm.MESSAGE"; | |
| public void OnClick() | 
  
    
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  | Shader "Custom/Flow Map" | |
| { | |
| Properties | |
| { | |
| [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} | |
| _Color ("Tint", Color) = (1,1,1,1) | |
| // Flow | |
| _FlowMap ("Flow Map", 2D) = "white" {} | |
| _FlowSpeed ("Flow Speed", float) = 0.05 |