This is a guide for aligning images.
See the full Advanced Markdown doc for more tips and tricks
This is a guide for aligning images.
See the full Advanced Markdown doc for more tips and tricks
// A Declarative Pipeline is defined within a 'pipeline' block. | |
pipeline { | |
// agent defines where the pipeline will run. | |
agent { | |
// This also could have been 'agent any' - that has the same meaning. | |
label "" | |
// Other possible built-in agent types are 'agent none', for not running the | |
// top-level on any agent (which results in you needing to specify agents on | |
// each stage and do explicit checkouts of scm in those stages), 'docker', |
You've probably stumbled upon this researching how to remove the Xbox Game Bar. This gist includes a few different methods you can try. Please note that some of these first options are probably not be available unless you are running an older version of Windows 10.
(this is no longer an option on any recent Windows 10 build)
Xbox
or Game Bar
, until you get the Xbox Game Bar app to appear in the results.Uninstall
. Answer Yes
to the prompt, and wait for the process to finish.'use strict'; | |
const puppeteer = require('puppeteer'); | |
(async () => { | |
/* PRECONDITION: | |
0. download ublock, I used https://github.com/gorhill/uBlock/releases/download/1.14.19b5/uBlock0.chromium.zip | |
1. run $PATH_TO_CHROME --user-data-dir=/some/empty/directory --load-extension=/location/of/ublock | |
2. enable block lists you want to use | |
*/ |
What is strict aliasing? First we will describe what is aliasing and then we can learn what being strict about it means.
In C and C++ aliasing has to do with what expression types we are allowed to access stored values through. In both C and C++ the standard specifies which expression types are allowed to alias which types. The compiler and optimizer are allowed to assume we follow the aliasing rules strictly, hence the term strict aliasing rule. If we attempt to access a value using a type not allowed it is classified as undefined behavior(UB). Once we have undefined behavior all bets are off, the results of our program are no longer reliable.
Unfortunately with strict aliasing violations, we will often obtain the results we expect, leaving the possibility the a future version of a compiler with a new optimization will break code we th
COPIED FROM https://build.opensuse.org/package/view_file/games/stockfish/stockfish-interface.txt?expand=1 | |
Description of the universal chess interface (UCI) April 2006 | |
================================================================= | |
* The specification is independent of the operating system. For Windows, | |
the engine is a normal exe file, either a console or "real" windows application. | |
* all communication is done via standard input and output with text commands, |
include(CMakeForceCompiler) | |
# this one is important | |
set(CMAKE_SYSTEM_NAME Generic) | |
# specify the cross compiler | |
SET(CMAKE_C_COMPILER "D:/Downloads/djgpp/bin/i586-pc-msdosdjgpp-gcc.exe") | |
SET(CMAKE_CXX_COMPILER "D:/Downloads/djgpp/bin/i586-pc-msdosdjgpp-g++.exe") | |
# where is the target environment |
#!/bin/bash | |
TARGET_DIR=/opt/repos/third-parties | |
HG_GIT_VERSION=${1:-default} | |
HG_RELEASE_VERSION=${2:-5.5.2} | |
HG_REPO_VERSION=${3:-stable} | |
TORTOISEHG_VERSION=${4:-stable} | |
update() { | |
# Update packages |