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Unreal Engine 4 Sequencer: Make it keep state for property changes on Actors after sequence end

To make the sequencer keep property changes on Actors, add the following to your DefaultEngine.ini file inisde your project's Config folder:

[/Script/LevelSequence.LevelSequence]
DefaultCompletionMode=KeepState

To make UE4 keep the state on default, change the corresponding .ini inside your UE4 Engine folder. This will then be passed along to all future projects that you will create with this engine. Add this change to all Engine versions accordingly.

@ZeddyAU
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ZeddyAU commented May 19, 2023

Thank you!

@mrmhb2020
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its not working for UE 5.3
i used
`[/Script/LevelSequence.LevelSequence]
DefaultCompletionMode=KeepState

[/Script/TemplateSequence.TemplateSequence]
DefaultCompletionMode=KeepState`
in the BaseEngine.ini file in the Engine Folder “UE_5.3\Engine\Config”
then it Worked!

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