Created
May 15, 2018 11:44
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require 'matrix' | |
BASIC_ROTATIONS = { | |
:x => Matrix[ | |
[1, 0, 0], | |
[0, 0, -1], | |
[0, 1, 0] | |
], | |
:y => Matrix[ | |
[0, 0, 1], | |
[0, 1, 0], | |
[-1, 0, 0] | |
], | |
:z => Matrix[ | |
[0, -1, 0], | |
[1, 0, 0], | |
[0, 0, 1] | |
] | |
} | |
ROTATIONS = [] | |
(0..3).each do |i| | |
power = BASIC_ROTATIONS[:z] ** i | |
ROTATIONS << power | |
ROTATIONS << power * (BASIC_ROTATIONS[:x] ** 2) | |
end | |
(0..3).each do |i| | |
power = BASIC_ROTATIONS[:y] ** i | |
ROTATIONS << power * BASIC_ROTATIONS[:x] | |
ROTATIONS << power * (BASIC_ROTATIONS[:x] ** 3) | |
end | |
(0..3).each do |i| | |
power = BASIC_ROTATIONS[:x] ** i | |
ROTATIONS << power * BASIC_ROTATIONS[:y] | |
ROTATIONS << power * (BASIC_ROTATIONS[:y] ** 3) | |
end | |
pieces = [ | |
[Vector[0, -1, -1], Vector[-1, 0, -1], Vector[0, 0, -1], Vector[0, -1, 0], Vector[1, -1, 0]], | |
[Vector[-1, -1, -1], Vector[0, -1, -1], Vector[0, 0, -1], Vector[0, 0, 0]], | |
[Vector[-1, -1, -1], Vector[0, -1, -1], Vector[1, -1, -1], Vector[-1, 0, -1], Vector[-1, 0, 0]], | |
[Vector[-1, -1, -1], Vector[0, -1, -1], Vector[1, -1, -1], Vector[-1, 0, -1], Vector[0, -1, 0]], | |
[Vector[-1, -1, -1], Vector[0, -1, -1], Vector[-1, 0, -1], Vector[-1, 0, 0]], | |
[Vector[-1, -1, -1], Vector[0, -1, -1], Vector[1, -1, -1], Vector[-1, 0, -1]] | |
] | |
cells = [] | |
(-1..1).each do |x| | |
(-1..1).each do |y| | |
(-1..1).each do |z| | |
cells << Vector[x, y, z] | |
end | |
end | |
end | |
def check_single(cells, piece, rotation, translation) | |
new_cells = cells.clone | |
piece.each do |cube| | |
after_cube = rotation * cube + translation | |
if after_cube.all?{|s| s.between?(-1, 1)} | |
if cells.include?(after_cube) | |
new_cells.delete(after_cube) | |
else | |
return nil | |
end | |
else | |
return nil | |
end | |
end | |
return new_cells | |
end | |
def check(cells, pieces, result) | |
return result if pieces.empty? | |
piece = pieces[0] | |
ROTATIONS.each do |rotation| | |
first_cube = rotation * piece[0] | |
cells.each do |cell| | |
translation = cell - first_cube | |
new_cells = check_single(cells, piece, rotation, translation) | |
if new_cells | |
new_result = result + [new_cells] | |
final_result = check(new_cells, pieces.reject{|s| s == piece}, new_result) | |
if final_result | |
return final_result | |
end | |
end | |
end | |
end | |
return nil | |
end | |
def output(cells) | |
(-1..1).each do |z| | |
(-1..1).each do |y| | |
print("[") | |
(-1..1).each do |x| | |
if cells.include?(Vector[x, y, z]) | |
print(" ") | |
else | |
print("#") | |
end | |
end | |
puts("]") | |
end | |
end | |
end | |
result = check(cells, pieces, []) | |
if result | |
result.each do |each_result| | |
output(each_result) | |
puts("---") | |
end | |
else | |
puts("impossible") | |
end |
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