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@Ramblurr
Ramblurr / browser.clj
Created October 6, 2023 09:00
Refresh a chrome tab from your clj repl
(ns browser
(:require [etaoin.api :as eta] ;; https://clojars.org/etaoin
[clojure.core.async :as async]))
(defn debounce [in timeout-atom]
(let [out (async/chan)]
(async/go-loop [last-val nil]
(let [val (if (nil? last-val) (async/<! in) last-val)
ms @timeout-atom
timer (async/timeout ms)
@ssrihari
ssrihari / clojure-learning-list.md
Last active October 26, 2024 19:46
An opinionated list of excellent Clojure learning materials

An opinionated list of excellent Clojure learning materials

These resources (articles, books, and videos) are useful when you're starting to learn the language, or when you're learning a specific part of the language. This an opinionated list, no doubt. I've compiled this list from writing and teaching Clojure over the last 10 years.

  • 🔴 Mandatory (for both beginners and intermediates)
  • 🟩 For beginners
  • 🟨 For intermediates

Table of contents

  1. Getting into the language
@XlogicX
XlogicX / games.md
Last active October 28, 2024 15:50
List of Boot Sector Gamers

Boot Sector Games

A list of playable boot sector games, most of which are on github. Fun to play, great to learn from. There are also many cool non-booting boot sectors out there that aren't games (so more like demos), but this page is just reserved to interactive boot sectors / games. This list is also not complete, but not on purpose, it is a best effort collection of games, so if you know of any fun boot sector games, please contribute.

This page lists a collection of 31 games spanning several authors: nanochess, me, daniel-e, shikhin, JulianSlzr, XanClic, QiZD90, darkvoxels, guyhill, w-shackleton, egtzori, VileR, ish_works, franeklubi, queso_fuego, franeklubi, Jethro82, waternine9, tevoran, palma3k, taylor-hartman. peterferrie should also be mentioned as he has touched a lot of these games.

TetrOS

https://github.com/daniel-e/tetros

Tetris Clone. Full color, no score. This was one of the older boot sector games out there. ![tetros](https://gist.github.com/assets/1570856/3a0d1023-cbe6-4b4d-

@mbbx6spp
mbbx6spp / README.md
Last active October 22, 2024 13:13
Gerrit vs Github for code review and codebase management

Gerrit vs Github: for code review and codebase management

Sure, Github wins on the UI. Hands down. But, despite my initial annoyance with Gerrit when I first started using it almost a year ago, I am now a convert. Fully. Let me tell you why.

Note: This is an opinionated (on purpose) piece. I assume your preferences are like mine on certain ideas, such as:

  • Fast-forward submits to the target branch are better than allowing merge commits to the target branch. The reason I personally prefer this is that, even if a non-conflicting merge to the target branch is possible, the fact that the review/pull request is not up to date with the latest on the target branch means feature branch test suite runs in the CI pipeline reporting on the review/PR may not be accurate. Another minor point is that forced merge commits are annoying as fuck (opinion) and clutter up Git log histories unnecessarily and I prefer clean histories.
  • Atomic/related changes all in one commit is something worth striving for. Having your dev
@louisremi
louisremi / animLoopX.js
Created July 29, 2011 17:34
Animation loop with requestAnimationFrame
// Cross browser, backward compatible solution
(function( window, Date ) {
// feature testing
var raf = window.mozRequestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.msRequestAnimationFrame ||
window.oRequestAnimationFrame;
window.animLoop = function( render, element ) {
var running, lastFrame = +new Date;