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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Net.Http; | |
using System.Text; | |
using System.Xml.Linq; | |
using HoshinoLabs.IwaSync3; | |
using UdonSharpEditor; |
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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Net.Http; | |
using System.Text; | |
using System.Xml.Linq; | |
using Kinel.VideoPlayer.Scripts; | |
using Kinel.VideoPlayer.Scripts.Parameter; |
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#if UNITY_EDITOR && !COMPILER_UDONSHARP | |
// using Internal; | |
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using UdonSharp; | |
using UdonSharpEditor; | |
using UnityEditor; |
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// 各マスからのエントリポイント | |
public void PutStone() | |
{ | |
var x = int.Parse(interactX); | |
var y = int.Parse(interactY); | |
if(mode != 0) | |
{ | |
// 棋譜並べ中に置きたいのやつ対応 | |
var isPut = putStoneKihu(x,y); |
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using UnityEngine; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System; | |
using VRC.SDK3.Avatars.ScriptableObjects; | |
using VRC.SDK3.Avatars.Components; | |
using UnityEditor.Animations; | |
using static VRC.SDK3.Avatars.Components.VRCAvatarDescriptor; | |
using UnityEditor; | |
using System.IO; |
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go get "github.com/ChimeraCoder/anaconda" | |
go get "github.com/garyburd/go-oauth/oauth" | |
go get "google.golang.org/appengine" |
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CREATE EXTERNAL TABLE IF NOT EXISTS line | |
( | |
timestamp timestamp, | |
replyToken string, | |
message struct < type:string, id:string, text:string>, | |
type string, | |
source struct < userId:string, type:string > | |
) | |
ROW FORMAT SERDE 'org.openx.data.jsonserde.JsonSerDe' | |
LOCATION 's3://hoge'; |
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// LINEからの入力JSONの形式 | |
public class LineReply | |
{ | |
public Event[] events { get; set; } | |
} | |
public class Event | |
{ | |
public string timestamp { get; set; } | |
public string replyToken { get; set; } | |
public Message message { get; set; } |
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package shuffle_test; | |
public class deck | |
{ | |
//デッキ枚数 | |
int max = 10; | |
//カードデータ | |
int[] num = new int[max]; | |
//カードID | |
int[] id = new int[max]; |
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