Skip to content

Instantly share code, notes, and snippets.

View alanedwardes's full-sized avatar
👋

Alan Edwardes alanedwardes

👋
View GitHub Profile
//=============================================================================//
//
// Purpose: Implementation of IMaterialSystem interface which "passes tru" all
// function calls to the real interface. Can be used to override
// IMaterialSystem function calls (combined with engine->Mat_Stub).
//
//=============================================================================//
#ifndef MATERIALSYSTEM_PASSTHRU_H
#define MATERIALSYSTEM_PASSTHRU_H
@alanedwardes
alanedwardes / GetTimestamp.cpp
Created November 24, 2012 01:02
Get the Timestamp as a Char Array
char* GetTimestamp()
{
time_t rawtime;
struct tm* timeinfo;
time(&rawtime);
timeinfo = localtime(&rawtime);
char* time = asctime(timeinfo);
char* newLine = strstr(time, "\n");
@alanedwardes
alanedwardes / statistics_collector.cpp
Created October 6, 2012 18:43
Simple entity for the Source Engine to log and send gameplay statistics.
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ========
//
// Purpose: Simple entity to log and send gameplay statistics
//
//=============================================================================
#include "cbase.h"
#include "vstdlib/jobthread.h"
#include "curl/curl.h"
#include "steam\steam_api.h"
@alanedwardes
alanedwardes / Encoder.js
Created June 24, 2012 09:28
Simple JS object to encode text to its unicode character references for URLs and HTML. Makes displaying text and passing data to a server super safe.
/////////////////
// HTML EXAMPLES
/////////////////
// Encoder.html_entities("常用國字標準字體表"); "常用國字標準字體表"
// Encoder.html_entities("%"); "%"
// Encoder.html_entities("Pig: €3.99 (£6.77)"); "Pig: €3.99 (£6.77)"
/////////////////
// URL EXAMPLES
/////////////////
// Encoder.url_encode("常用國字標準字體表"); "%u5E38%u7528%u570B%u5B57%u6A19%u6E96%u5B57%u9AD4%u8868"
@alanedwardes
alanedwardes / iTunesGenreMap.php
Created April 4, 2012 17:33
Maps iTunes genre ID to a string.
<?php
function iTunesGenreMap($code)
{
// iTunes Genre ID to string map
// Compiled from this page: http://code.google.com/p/php-reader/wiki/ISO14496
$code = ltrim($code, 0);
switch($code)
{
case 1:
return 'Blues';
length = Math.max(canvas.width, canvas.height);
// Make sure the rays are bigger than the canvas
midx = canvas.width / 2, midy = canvas.height / 2;
// Get the mid point of our canvas
var d = 12;
// how many rays (or divisions)
for(i = 0;i < d;i++){
angle = (Math.PI * 2 / d) * i;
function getXY(x, y, d, a){
return {
x: x + d * Math.cos(a),
y: y + d * Math.sin(a)
};
};
@alanedwardes
alanedwardes / rays.js
Created December 24, 2011 20:53
Generates animated sun rays using HTML canvas
var rays = new Object({
canvas: false,
context: false,
interval: false,
offset: 0,
init: function(id, colour1, colour2){
this.canvas = document.getElementById(id);
this.context = this.canvas.getContext('2d');
this.canvas.style.background = colour1;
this.context.fillStyle = colour2;
@alanedwardes
alanedwardes / hexToRGB.js
Created December 15, 2011 22:03
JavaScript function to convert a hexadecimal colour representation to an RGB object, {r: n, g: n, b: n}
function hexToRGB(hex){
hex = hex.replace('#', '');
return {
'r': parseInt(hex.substring(0, 2), 16),
'g': parseInt(hex.substring(2, 4), 16),
'b': parseInt(hex.substring(4, 6), 16)
}
}
<form action="/posts/xyz/#comment-form" method="post">
<input type="text" name="email" value="" id="email_field" style="display:none" />
<div>
<label for="cname">Name <small>(If it's not real, it better be cool)</small></label>
<input name="name" type="text" id="cname" class="text" value=""/>
</div>
<div>
<label for="jerry_the_spider">Email <small>(optional, used for <a target="_blank" href="http://www.gravatar.com/">your avatar</a>)</small></label>
<input name="jerry_the_spider" type="text" id="jerry_the_spider" class="text" value=""/>
</div>