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{"tool_type":"TOOL_BuildArm","max_range":30,"construction_demand":{"energy":0,"metal":0},"yaw_rate":50,"pitch_rate":50,"yaw_range":180,"pitch_range":90,"assist_layers":["WL_AnyHorizontalGroundOrWaterSurface","WL_Air","WL_Underwater"],"reclaim_layers":["WL_AnyHorizontalGroundOrWaterSurface","WL_Air"],"reclaim_types":["Wreckage","Feature"]} |
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(function() { | |
var sendCursorPosition = function(loc) { | |
var hdeck = api.holodecks[api.Holodeck.focused.id]; | |
hdeck.raycastTerrain(loc.offsetX, loc.offsetY).then(function(loc3D) { | |
if (loc3D.pos) { | |
// TODO: Include game time for chronocam support. | |
var message = JSON.stringify({ | |
"id": "displayCursor", | |
"planet": loc3D.planet, | |
"pos": loc3D.pos |
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//TODO: switch to https://developers.google.com/youtube/iframe_api_reference | |
var elevatorMusicLoaded; | |
if (!elevatorMusicLoaded) { | |
elevatorMusicLoaded = true; | |
function elevatorMusic() { | |
var chat_message = handlers.chat_message; | |
var songrequest = /\!songrequest ([a-zA-Z0-9_-]{11})/; |
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Stacktrace: | |
at (wrapper managed-to-native) UnityEngine.Resources.LoadAll (string,System.Type) <0x00068> | |
at (wrapper managed-to-native) UnityEngine.Resources.LoadAll (string,System.Type) <0x00068> | |
at UnityEngine.Resources.LoadAll<object> (string) <0x00032> | |
at GUIManager.LoadAtlass (GUIManager/Atlasses) <0x00070> | |
at GUIManager.LoadAtlasses () <0x000a4> | |
at GUIManager/<LoadingAssets>c__IteratorC.MoveNext () <0x00081> | |
at (wrapper runtime-invoke) <Module>.runtime_invoke_bool__this__ (object,intptr,intptr,intptr) <0x0005e> |
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(function() { | |
/* Don't focus the camera on commander at spawn. */ | |
var lookAt = api.camera.lookAt; | |
var DontLookAtMe = function() { | |
api.camera.lookAt = lookAt; | |
}; | |
var event_message = handlers.event_message; | |
handlers.event_message = function(payload) { | |
if (payload.type === "commander_spawn") { | |
api.camera.lookAt = DontLookAtMe; |
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#control_group_bar { | |
bottom: -30px !important; | |
} | |
.div_unit_selection_cont { | |
bottom: 30px !important; | |
} | |
.pip.bottom_right, | |
.div_game_menu { |
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# Maintainer: trougnouf | |
# Contributor: N30N <archlinux@alunamation.com> | |
pkgname=frapix | |
pkgver=20150128.15 | |
pkgrel=1 | |
pkgdesc="Free utility to view and optionally limit the framerate of any UNIX OpenGL program. Additionally it lets you capture still images and videos from OpenGL programs." | |
arch=("i686" "x86_64") | |
url="http://code.google.com/p/frapix" | |
license=('GPL3') |
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# Maintainer: Austin < doorknob60 at gmail dot com > | |
# Contributor: kumyco <kumyco@kh.nu> | |
# Contributor: N30N <archlinux@alunamation.com> | |
pkgname=glc | |
pkgver=0.5.8 | |
pkgrel=4 | |
pkgdesc="An ALSA & OpenGL capture tool for Linux" | |
arch=("i686" "x86_64") | |
url="https://github.com/nullkey/glc" |
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.div_planet_list_item_left { | |
position: relative; | |
} | |
.div_planet_list_item_left [data-metalSpots]::before { | |
position: absolute; | |
top: 5px; | |
left: -1px; | |
width: 24px; |
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*** Error in `/var/lib/steam/.steam/steam/SteamApps/common/Planetary Annihilation/PA': double free or corruption (!prev): 0x00007f3c8e512f70 *** | |
======= Backtrace: ========= | |
/usr/lib/libc.so.6(+0x73f8e)[0x7f3cc5d0ef8e] | |
/usr/lib/libc.so.6(+0x7988e)[0x7f3cc5d1488e] | |
/usr/lib/libc.so.6(+0x7a04b)[0x7f3cc5d1504b] | |
/var/lib/steam/.steam/steam/SteamApps/common/Planetary Annihilation/PA[0x851709] | |
/var/lib/steam/.steam/steam/SteamApps/common/Planetary Annihilation/PA[0x87a27b] | |
/var/lib/steam/.steam/steam/SteamApps/common/Planetary Annihilation/PA[0x87ad3b] | |
/var/lib/steam/.steam/steam/SteamApps/common/Planetary Annihilation/PA[0x8a1e24] | |
/var/lib/steam/.steam/steam/SteamApps/common/Planetary Annihilation/PA[0x892d10] |
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