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@aldrik
Created November 20, 2015 00:06
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Thea: The Awakening, Linux test
Stacktrace:
at (wrapper managed-to-native) UnityEngine.Resources.LoadAll (string,System.Type) <0x00068>
at (wrapper managed-to-native) UnityEngine.Resources.LoadAll (string,System.Type) <0x00068>
at UnityEngine.Resources.LoadAll<object> (string) <0x00032>
at GUIManager.LoadAtlass (GUIManager/Atlasses) <0x00070>
at GUIManager.LoadAtlasses () <0x000a4>
at GUIManager/<LoadingAssets>c__IteratorC.MoveNext () <0x00081>
at (wrapper runtime-invoke) <Module>.runtime_invoke_bool__this__ (object,intptr,intptr,intptr) <0x0005e>
Native stacktrace:
/dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libmono.so(+0x915e6) [0x7f91d970e5e6]
/dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libmono.so(+0x3483b) [0x7f91d96b183b]
/usr/lib/libpthread.so.0(+0x10d60) [0x7f91dabe1d60]
/usr/lib/libc.so.6(+0x1282a6) [0x7f91d9f352a6]
./Thea.x86_64() [0x60ea5e]
./Thea.x86_64() [0x64a191]
./Thea.x86_64() [0x64a471]
./Thea.x86_64() [0x657fbe]
./Thea.x86_64() [0x6581fe]
./Thea.x86_64() [0x7e64cf]
./Thea.x86_64() [0x7e9354]
./Thea.x86_64() [0x7edf90]
./Thea.x86_64() [0x7ee07b]
./Thea.x86_64() [0x8dd345]
[0x4034aea8]
Debug info from gdb:
ptrace: Operation not permitted.
No threads.
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Child Domain
Platform assembly: /dev/shm/Thea The Linux/Thea_Data/Managed/UnityEngine.Analytics.dll (this message is harmless)
Loading /dev/shm/Thea The Linux/Thea_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: /dev/shm/Thea The Linux/Thea_Data/Managed/protobuf-net.dll (this message is harmless)
Loading /dev/shm/Thea The Linux/Thea_Data/Managed/protobuf-net.dll into Unity Child Domain
Platform assembly: /dev/shm/Thea The Linux/Thea_Data/Managed/UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading /dev/shm/Thea The Linux/Thea_Data/Managed/UnityEngine.Cloud.Analytics.dll into Unity Child Domain
Platform assembly: /dev/shm/Thea The Linux/Thea_Data/Managed/UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
Loading /dev/shm/Thea The Linux/Thea_Data/Managed/UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
Platform assembly: /dev/shm/Thea The Linux/Thea_Data/Managed/System.Data.dll (this message is harmless)
Loading /dev/shm/Thea The Linux/Thea_Data/Managed/System.Data.dll into Unity Child Domain
Platform assembly: /dev/shm/Thea The Linux/Thea_Data/Managed/UnityEngine.CrashLog.dll (this message is harmless)
Loading /dev/shm/Thea The Linux/Thea_Data/Managed/UnityEngine.CrashLog.dll into Unity Child Domain
- Completed reload, in 0.024 seconds
Platform assembly: /dev/shm/Thea The Linux/Thea_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /dev/shm/Thea The Linux/Thea_Data/Managed/System.dll (this message is harmless)
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/AVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/./libAVProWindowsMedia.so
Fallback handler could not load library /dev/shm/Thea The Linux/Thea_Data/Mono/x86_64/libAVProWindowsMedia
[AVProWindowsMedia] Unity couldn't find the DLL, did you move the 'Plugins' folder to the root of your project?
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
DllNotFoundException: AVProWindowsMedia
at (wrapper managed-to-native) AVProWindowsMediaPlugin:Init ()
at AVProWindowsMediaManager.Init () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Resolution settings will be applied now
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
Platform assembly: /dev/shm/Thea The Linux/Thea_Data/Managed/System.Xml.dll (this message is harmless)
Shader model 5 is NOT supported
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
Platform assembly: /dev/shm/Thea The Linux/Thea_Data/Managed/System.Configuration.dll (this message is harmless)
Item types: Resources 53 Craftable 4432
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
Loading Adventures...
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
Loading Finished...
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
Setting up 2 worker threads for Enlighten.
Thread -> id: 7f9197fff700 -> priority: 1
Thread -> id: 7f91977fe700 -> priority: 1
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