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@FullStackForger
FullStackForger / .gitattributes
Last active July 5, 2023 17:59 — forked from nemotoo/.gitattributes
.gitattributes for Unity3D with git-lfs
# Unity
*.cginc text
*.cs diff=csharp text
*.shader text
# Unity YAML
*.mat merge=unityyamlmerge eol=lf
*.anim merge=unityyamlmerge eol=lf
*.unity merge=unityyamlmerge eol=lf
*.prefab merge=unityyamlmerge eol=lf
@TomRichter
TomRichter / OnWipe.xml
Last active April 29, 2024 14:28
Installation Instructions for FFXIV ACT + Key Plugins
<?xml version="1.0"?>
<TriggernometryExport Version="1">
<ExportedTrigger Enabled="true" Name="On Wipe" Id="d2f2668d-dfd5-456d-a404-1d2b5cdd18cd" RegularExpression="(wipeout|0038:end|21:([0-9,a-f,A-F]{8}):40000010)" DebugLevel="Inherit" PrevActions="Keep" PrevActionsRefire="Allow" Scheduling="FromFire" PeriodRefire="Allow" RefirePeriodExpression="0">
<Actions>
<Action DiscordTts="false" OrderNumber="1" AuraImageMode="Normal" TextAuraAlignment="MiddleCenter" TextAuraFontSize="8.25" TextAuraEffect="None" TextAuraUseOutline="false" Enabled="true" ActionType="EndEncounter" ExecutionDelayExpression="0" Asynchronous="true" DebugLevel="Inherit" RefireInterrupt="false" RefireRequeue="true" SystemBeepFreqExpression="1000" SystemBeepLengthExpression="100" PlaySoundVolumeExpression="100" PlaySoundExclusive="true" PlaySoundMyself="false" PlaySpeechMyself="false" UseTTSVolumeExpression="100" UseTTSRateExpression="0" UseTTSExclusive="true" LaunchProcessWindowStyle="Normal" ExecScriptType="CSharp" MessageBoxIcon
// Unity C# Cheat Sheet
// I made these examples for students with prior exerience working with C# and Unity.
// Too much? Try Unity's very good tutorials to get up to speed: https://unity3d.com/learn/tutorials/topics/scripting
@rxaviers
rxaviers / gist:7360908
Last active May 23, 2024 23:28
Complete list of github markdown emoji markup

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