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*[aria-label="Compose\ post"] { | |
background-color: var(--arc-palette-foregroundPrimary) !important; | |
> div, > div > svg { | |
color: var(--arc-palette-backgroundExtra) !important; | |
} | |
} | |
[style*="background-color: rgb(0, 0, 0)"], | |
/* Bar at bottom, mobile */ | |
#root>div>div>.css-175oi2r { |
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FROM nginxdemos/hello:latest | |
RUN rm /etc/nginx/conf.d/hello.conf | |
ADD hello.conf /etc/nginx/conf.d/ |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<!-- By Zachary Pierson --> | |
<meta charset='utf-8'> | |
<title>Time conversion</title> | |
<style> | |
html { | |
font-size: .9em; | |
} |
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// The Module object: Our interface to the outside world. We import | |
// and export values on it, and do the work to get that through | |
// closure compiler if necessary. There are various ways Module can be used: | |
// 1. Not defined. We create it here | |
// 2. A function parameter, function(Module) { ..generated code.. } | |
// 3. pre-run appended it, var Module = {}; ..generated code.. | |
// 4. External script tag defines var Module. | |
// We need to do an eval in order to handle the closure compiler | |
// case, where this code here is minified but Module was defined | |
// elsewhere (e.g. case 4 above). We also need to check if Module |
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cmake_minimum_required(VERSION 3.1) | |
project(YOURPROJECTNAME) | |
set(CMAKE_CXX_STANDARD 11) # Use C++11 | |
#FIND_PACKAGE(Boost REQUIRED filesystem) | |
#INCLUDE_DIRECTORIES( ${Boost_INCLUDE_DIR}) | |
set(CMAKE_BUILD_TYPE "Debug") |