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// http://paulirish.com/2011/requestanimationframe-for-smart-animating/ | |
// http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating | |
// requestAnimationFrame polyfill by Erik Möller. fixes from Paul Irish and Tino Zijdel | |
// MIT license | |
(function() { | |
var lastTime = 0; | |
var vendors = ['ms', 'moz', 'webkit', 'o']; |
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This page is not maintained anymore, please update your bookmarks.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> | |
<html> | |
<head> | |
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> | |
<title>Single-Column Responsive Email Template</title> | |
<style> | |
@media only screen and (min-device-width: 541px) { | |
.content { |
public class BatteryActivity extends Activity { | |
//UI Elements | |
private TextView mTextViewLevel; | |
private TextView mTextViewTemperature; | |
private TextView mTextViewVoltage; | |
private TextView mTextViewHealth; | |
//Battery details | |
private int level; |
#!/bin/sh | |
echo "mount" | |
echo "s3fs [bucketname] [directory] -ouse_cache=/tmp -o allow_other" | |
echo "unmount" | |
echo "fusermount -u [directory]" | |
#echo "pkill -9 -f s3fs" |
Here are the simple steps needed to create a deployment from your local GIT repository to a server based on this in-depth tutorial.
You are developing in a working-copy on your local machine, lets say on the master branch. Most of the time, people would push code to a remote server like github.com or gitlab.com and pull or export it to a production server. Or you use a service like deepl.io to act upon a Web-Hook that's triggered that service.
android.permission.ACCESS_ALL_DOWNLOADS | |
android.permission.ACCESS_BLUETOOTH_SHARE | |
android.permission.ACCESS_CACHE_FILESYSTEM | |
android.permission.ACCESS_CHECKIN_PROPERTIES | |
android.permission.ACCESS_CONTENT_PROVIDERS_EXTERNALLY | |
android.permission.ACCESS_DOWNLOAD_MANAGER | |
android.permission.ACCESS_DOWNLOAD_MANAGER_ADVANCED | |
android.permission.ACCESS_DRM_CERTIFICATES | |
android.permission.ACCESS_EPHEMERAL_APPS | |
android.permission.ACCESS_FM_RADIO |
console.log(1); | |
(_ => console.log(2))(); | |
eval('console.log(3);'); | |
console.log.call(null, 4); | |
console.log.apply(null, [5]); | |
new Function('console.log(6)')(); | |
Reflect.apply(console.log, null, [7]) | |
Reflect.construct(function(){console.log(8)}, []); | |
Function.prototype.apply.call(console.log, null, [9]); | |
Function.prototype.call.call(console.log, null, 10); |
/* | |
Copy this into the console of any web page that is interactive and doesn't | |
do hard reloads. You will hear your DOM changes as different pitches of | |
audio. | |
I have found this interesting for debugging, but also fun to hear web pages | |
render like UIs do in movies. | |
*/ | |
const audioCtx = new (window.AudioContext || window.webkitAudioContext)() |