Created
May 27, 2022 21:54
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======ppir output regs====== | |
OUTPUT_COLOR0: $0 | |
-------------------------- | |
========ppir codegen======== | |
011 (@ 0): 02200083 f2003c6b 00000000 | |
load.v $2 gl_FragCoord | |
010 (@ 3): 02281204 00000800 001c9e00 000f9e00 | |
load.u 0, mov.v1 $0 ^uniform | |
009 (@ 7): 02182a05 00000800 007c1200 20818000 00000020 | |
load.u 0, mul.s0 $2.y ^uniform.z, add.s1 $0.y ^s0 $0.w | |
008 (@ 12): 02281003 00000202 000007c5 | |
mov.v1 $0.xz $2.xxzx | |
007 (@ 15): 02320405 00030540 01600003 00000000 00000000 | |
mul.v0 $0.xy $0.xyyy ^const0.xxxx, const0 0.062500 0.000000 0.000000 0.000000 | |
006 (@ 20): 021011c6 0f040004 00000000 39001000 00000e4e 000007cf | |
load.v ^discard. $0.xyxx, texld 0, mov.v1 $0 ^texture, sync | |
001 (@ 26): 02104002 04000008 | |
sqrt.s2 $1.x $0.x | |
002 (@ 28): 02104002 05010008 | |
sqrt.s2 $1.y $0.y | |
003 (@ 30): 02104002 06020008 | |
sqrt.s2 $1.z $0.z | |
004 (@ 32): 02104002 07030008 | |
sqrt.s2 $1.w $0.w | |
005 (@ 34): 02184002 030b0000 | |
rcp.s2 $0.w $2.w | |
000 (@ 36): 00001023 00000e41 000007cf | |
mov.v1 $0 $1, stop | |
----------------------- |
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