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From 477ed69354f6a8ae84bfa672cf42dee62b8448a7 Mon Sep 17 00:00:00 2001
From: Vasily Khoruzhick <anarsoul@gmail.com>
Date: Wed, 26 Feb 2025 14:32:15 -0800
Subject: [PATCH] lima: disable mipmapping for linear resources
---
src/gallium/drivers/lima/lima_texture.c | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/lima/lima_texture.c b/src/gallium/drivers/lima/lima_texture.c
# Maintainer: Reza Jahanbakhshi <reza.jahanbakhshi at gmail dot com
# Contributor: Lone_Wolf <lone_wolf@klaas-de-kat.nl>
# Contributor: Armin K. <krejzi at email dot com>
# Contributor: Kristian Klausen <klausenbusk@hotmail.com>
# Contributor: Egon Ashrafinia <e.ashrafinia@gmail.com>
# Contributor: Tavian Barnes <tavianator@gmail.com>
# Contributor: Jan de Groot <jgc@archlinux.org>
# Contributor: Andreas Radke <andyrtr@archlinux.org>
# Contributor: Thomas Dziedzic < gostrc at gmail >
# Contributor: Antti "Tera" Oja <antti.bofh@gmail.com>
basic_highp_float_fragment.shader_test - MESA_SHADER_VERTEX shader: 9 inst, 0 loops, 0:0 spills:fills
shader: MESA_SHADER_FRAGMENT
source_blake3: {0x39647dc2, 0xfe15527b, 0xe2ae1075, 0x78d1aa8d, 0x5b8b485a, 0x7dba63ed, 0xeefd21cd, 0x0a5b6001}
name: GLSL1
label: basic_highp_float_fragment.shader_test
next_stage: MESA_SHADER_FRAGMENT
inputs_read: 32-33
outputs_written: 2
subgroup_size: 1
Downloading wayland-protocols source from https://gitlab.freedesktop.org/wayland/wayland-protocols/-/releases/1.41/downloads/wayland-protocols-1.41.tar.xz
Downloading: 100%|███████████████████████████████████████████████████████████████████████████████████████████| 117k/117k 585kB/s eta 00:00
A fallback URL could be specified using source_fallback_url key in the wrap file
../meson.build:2067:21: ERROR: Incorrect hash for source:
ff17292c05159d2b20ce6cacfe42d7e31a28198fa1429a769b03af7c38581dbe expected
2786b6b1b79965e313f2c289c12075b9ed700d41844810c51afda10ee329576b actual.
A full log can be found at /home/alarm/src/mesa/build/meson-logs/meson-log.txt
FAILED: build.ninja
@anarsoul
anarsoul / bad
Created February 26, 2025 01:32
shaders/glamor/4.shader_test - MESA_SHADER_VERTEX shader: 9 inst, 0 loops, 0:0 spills:fills
shader: MESA_SHADER_FRAGMENT
source_blake3: {0xee27ef5b, 0x17efa937, 0xe7c02bfa, 0xde36e1c7, 0x1dfa06f1, 0x58832c07, 0x238b8fb3, 0x5c70f75a}
name: GLSL1
label: shaders/glamor/4.shader_test
next_stage: MESA_SHADER_FRAGMENT
inputs_read: 32
outputs_written: 2
subgroup_size: 1
nested_struct_array_dynamic_index_fragment.shader_test - MESA_SHADER_VERTEX shader: 9 inst, 0 loops, 0:0 spills:fills
shader: MESA_SHADER_FRAGMENT
source_blake3: {0x902052f5, 0xa35b8bc9, 0x48a41bda, 0x3b8c92d3, 0x5a939f02, 0x704810c1, 0x5af66f4a, 0x917629a3}
name: GLSL1
label: nested_struct_array_dynamic_index_fragment.shader_test
next_stage: MESA_SHADER_FRAGMENT
inputs_read: 32
outputs_written: 2
subgroup_size: 1
=======================================================
glmark2 2023.01
=======================================================
OpenGL Information
GL_VENDOR: Mesa
GL_RENDERER: Mali450
GL_VERSION: OpenGL ES 2.0 Mesa 25.1.0-devel (git-52e9b6bd2b)
Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
Surface Size: 800x600 windowed
=======================================================
=======================================================
glmark2 2023.01
=======================================================
OpenGL Information
GL_VENDOR: Mesa
GL_RENDERER: Mali450
GL_VERSION: OpenGL ES 2.0 Mesa 25.1.0-devel (git-b6fba15bd7)
Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
Surface Size: 800x600 windowed
=======================================================
=======================================================
glmark2 2023.01
=======================================================
OpenGL Information
GL_VENDOR: Mesa
GL_RENDERER: Mali450
GL_VERSION: OpenGL ES 2.0 Mesa 24.3.4-arch1.1
Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
Surface Size: 800x600 windowed
=======================================================
=======================================================
glmark2 2023.01
=======================================================
OpenGL Information
GL_VENDOR: Mesa
GL_RENDERER: Mali450
GL_VERSION: OpenGL ES 2.0 Mesa 25.1.0-devel (git-b6fba15bd7)
Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
Surface Size: 800x600 windowed
=======================================================