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Currently refining Stale Tales Slate and working on my (private) IFComp '19 repo

Andrew Schultz andrewschultz

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Currently refining Stale Tales Slate and working on my (private) IFComp '19 repo
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@andrewschultz
andrewschultz / big-circle.trizbort
Created September 22, 2015 05:22
1 big circle, 4 corners
<?xml version="1.0" encoding="utf-8"?>
<trizbort version="1.5.9.3">
<info />
<map>
<room id="1" name="Cave" subtitle="" x="-96" y="-64" w="672" h="640" region="NoRegion" handDrawn="no" allcornersequal="yes" ellipse="yes" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSmallText="" />
<room id="2" name="Cave" subtitle="" x="-192" y="-64" w="64" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSmallText="" />
<room id="3" name="Cave" subtitle="" x="608" y="-64" w="64" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roun
@andrewschultz
andrewschultz / bare.hug
Created October 22, 2015 01:04
bare minimum hugo file from Jon Blask
!::
! New Game (Shell)
!::
!:: Flags
!#set BETA ! Compile with the comments-in-transcripts library
! addition (requires "beta.h")
!#set HUGOFIX ! Compile with HugoFix Debugging Library commands
! available (type $? in game)
!#set VERBSTUBS ! Include the grammar and routines from verbstubs.g
@andrewschultz
andrewschultz / stripped.hug
Created October 22, 2015 01:05
stripped Hugo file from Jon Blask
!::
! New Game (Shell)
!::
! new grammar needs to be defined before the including verblib
#include "verblib.g" ! Verb Library
#include "hugolib.h" ! Standard Hugo Library
!:: Game Initialization routine
routine init
@andrewschultz
andrewschultz / accents-right.inf
Created December 22, 2015 16:41
comparison of I6 export for French names vs how it should look (thanks again to Hugo Labrande)
Constant Story "diesel";
Constant Headline "^By A Trizbort User^^^";
Include "Parser";
Include "VerbLib";
Object generateuradiesel "générateur à diesel"
with description
"générateur à diesel",
s_to Cave,
@andrewschultz
andrewschultz / diesel.trizbort
Created December 24, 2015 20:49
Trizbort file with accents (for I6 export/issues 233-234)
<?xml version="1.0" encoding="utf-8"?>
<trizbort version="1.5.9.3">
<info />
<map>
<room id="1" name="générateur à diesel" subtitle="générateur à diesel" x="-128" y="-192" w="96" h="64" region="NoRegion" handDrawn="no" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="générateur à diesel" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSmallText="">
<objects at="e">générateur à diesel</objects>
</room>
<room id="2" name="Cave" subtitle="" x="-128" y="32" w="96" h="64" region="NoRegion" handDrawn="no" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSmallText="" />
<line id="3" startText="générateu
@andrewschultz
andrewschultz / america-noregions.inf
Last active December 24, 2015 21:31
I6 regions files: note adding the classes is not too tricky
Constant Story "america";
Constant Headline "^By A Trizbort User^^^";
Include "Parser";
Include "VerbLib";
Object Canada "Canada"
with description
"",
s_to USA,
@andrewschultz
andrewschultz / 3dopolis-zblorb-glulxstr.txt
Created April 9, 2016 00:54
Glulx Strings output for threediopolis zblorb
This file has been truncated, but you can view the full file.
m
eijes kdc
<?xml version="1.0" encoding="utf-8"?>
<trizbort version="1.5.9.4">
<info />
<map>
<room id="1" name="Page 1" subtitle="" x="-96" y="-64" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSmallText="" />
<room id="2" name="Page 2" subtitle="" x="-256" y="-192" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSmallText="" />
<line id="3" flow="oneWay" midText="do right">
<dock index="0" id="1" port="nnw" />
<dock index="1" id="2" port="s" />
</line>
<?xml version="1.0" encoding="utf-8"?>
<trizbort version="1.6.0.0">
<info />
<map>
<room id="1" name="R2" subtitle="" x="-160" y="-96" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" isDark="yes" description="" roomFill="" secondFill="#FFFFFF" secondFillLocation="BottomRight" roomBorder="" roomLargeText="" roomSmallText="">
<objects at="n">a|b|c|d</objects>
</room>
<room id="2" name="r4" subtitle="" x="-160" y="160" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" isDark="yes" description="" roomFill="" secondFill="" secondFillLocation="BottomRight" roomBorder="" roomLargeText="" roomSmallText="">
<objects>x|y|z</objects>
</room>
@andrewschultz
andrewschultz / with-without-cr.trizbort
Created July 19, 2017 21:39
line breaks with Trizbort up-aligned object text
<?xml version="1.0" encoding="utf-8"?>
<trizbort version="1.6.0.0">
<info />
<map>
<room id="1" name="With-CR" subtitle="" x="-288" y="416" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSmallText="">
<objects at="n">1|2|</objects>
</room>
<room id="2" name="Without-CR" subtitle="" x="-128" y="416" w="96" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSmallText="">
<objects at="n">1|2</objects>
</room>