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@angelabauer
Last active May 21, 2024 01:53
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import 'dart:math';
import 'package:flutter/material.dart';
void main() => runApp(
MaterialApp(
home: BallPage(),
),
);
class BallPage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blue,
appBar: AppBar(
backgroundColor: Colors.blue.shade900,
title: Text('Ask Me Anything'),
),
body: Ball(),
);
}
}
class Ball extends StatefulWidget {
@override
_BallState createState() => _BallState();
}
class _BallState extends State<Ball> {
int ballNumber = 1;
@override
Widget build(BuildContext context) {
return Center(
child: FlatButton(
onPressed: () {
ballNumber = Random().nextInt(5);
print(ballNumber);
},
child: Image.asset('images/ball1.png'),
),
);
}
}
@ipvoodoo
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ipvoodoo commented Sep 10, 2020

import 'dart:math';

import 'package:flutter/material.dart';

void main() => runApp(
      MaterialApp(
        home: BallPage(),
      ),
    );
class BallPage extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    var title = 'Ask Me Anything';
    return Scaffold(
      backgroundColor: Colors.blue,
      appBar: AppBar(
        backgroundColor: Colors.blue.shade900,
        title: Text(title),
      ),
      body: Ball(),
    );
  }
}
class Ball extends StatefulWidget {
  @override
  _BallState createState() => _BallState();
}
class _BallState extends State<Ball> {
  var ballNumber = 1;

  @override
  Widget build(BuildContext context) {
    return Center(
      child: FlatButton(
        onPressed: () {
          setState(() {
            ballNumber = Random().nextInt(5) + 1;
          });
          print('I got clicked $ballNumber');
        },
        child: Image.asset('images/ball$ballNumber.png'),
      ),
    );
  }
}

everything works

@ozoguzhan
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import 'package:flutter/material.dart';
import 'dart:math';

void main() => runApp(
MaterialApp(
home: BallPage(),
),
);

class BallPage extends StatelessWidget {
@OverRide
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blue,
appBar: AppBar(
backgroundColor: Colors.blue.shade900,
title: Text('Ask Me Anything'),
),
body: Ball(),
);
}
}

class Ball extends StatefulWidget {
@OverRide
_BallState createState() => _BallState();
}

class _BallState extends State {
int ballNumber = 1;
@OverRide
Widget build(BuildContext context) {
return Center(
child: FlatButton(
child: Image.asset('images/ball$ballNumber.png'),
onPressed: () {
ballNumber = Random().nextInt(5) + 1;
print(ballNumber);
},
),
);
}
}

here's my version.

@tonyjoshydev
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I had done this like the dicee app:

import 'package:flutter/material.dart';
import 'dart:math';

void main() => runApp(
MaterialApp(
home: BallPage(),
),
);

class BallPage extends StatelessWidget {
@OverRide
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blue,
appBar: AppBar(
backgroundColor: Colors.blue.shade900,
title: Text('Ask Me Anything'),
),
body: Ball(),
);
}
}

class Ball extends StatefulWidget {
@OverRide
_BallState createState() => _BallState();
}

class _BallState extends State {
int ballnumber = 1;
@OverRide
Widget build(BuildContext context) {
return Center(
child: FlatButton(
onPressed: () {
ballnumber = Random().nextInt(5) + 1;
print('ballnumber');
},
child: Image.asset('images/ball$ballnumber.png')),
);
}
}

@medooo331982
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import 'dart:math';
import 'package:flutter/material.dart';

void main() {
return runApp(
MaterialApp(
home: Scaffold(
backgroundColor: Colors.black12,
appBar: AppBar(
title: Center(child: Text('Boss')),
backgroundColor: Colors.black,
),
body: MagicBall(),
),
),
);
}

class MagicBall extends StatefulWidget {
@OverRide
_MagicBallState createState() => _MagicBallState();
}

class _MagicBallState extends State {
int Facenumber = 1;

void changeFace() {
setState(() {
Facenumber = Random().nextInt(5) + 1;
});
}

@OverRide
Widget build(BuildContext context) {
return Center(
child: Row(
children: [
Expanded(
child: FlatButton(
onPressed: () {
changeFace();
},
child: Image.asset('images/ball$Facenumber.png'),
),
),
],
),
);
}
}

@ibushraabbasi
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ibushraabbasi commented Jan 11, 2021

import 'dart:math';
import 'package:flutter/material.dart';

void main() {
runApp(BallPage());
}

class BallPage extends StatelessWidget {
@OverRide
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
backgroundColor: Colors.blueAccent,
appBar: AppBar(
backgroundColor: Colors.blue,
title: Center(
child: Text('Ask me everything'),
),
),
body: Ball(),
),
);
}
}

class Ball extends StatefulWidget {
@OverRide
_BallState createState() => _BallState();
}

class _BallState extends State {
int ballNumber = 0;
@OverRide
Widget build(BuildContext context) {
return Center(
child: FlatButton(
onPressed: () {
ballNumber = Random().nextInt(5) + 1;
print('ball number: $ballNumber');
},
child: Image.asset('images/ball$ballNumber.png'),
),
);
}
}

@thibaudet81
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The Angela Yu's solution is perfect

@Harsh-ux007
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import 'dart:math';
import 'package:flutter/material.dart';

void main() => runApp(
MaterialApp(
home: BallPage(),
),
);

class BallPage extends StatelessWidget {
@OverRide
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blue[700],
appBar: AppBar(
backgroundColor: Colors.blue[200],
title: Text('Ask Me Anything'),
),
body: Ball());
}
}

class Ball extends StatefulWidget {
Ball({Key key}) : super(key: key);

@OverRide
_BallState createState() => _BallState();
}

class _BallState extends State {
int ballnumber = 0;
@OverRide
Widget build(BuildContext context) {
return Center(
child: Container(
child: FlatButton(
onPressed: () {
ballnumber = Random().nextInt(4);
print('ballnumber');
},
child: Image.asset('images/ball.png'),
)));
}
}
print('ballnumber') it is wrong??

@KhuloodBatis
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2021-12-28-09-34-49

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ghost commented Jan 2, 2022

You guys have to set the state for the images to change. I did'nt see any posts with setstate added in the onPressed.

Screen Shot 2022-01-02 at 13 09 08

@mhbm
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mhbm commented Jan 17, 2022

import 'dart:math';

import 'package:flutter/material.dart';

void main() => runApp(
      MaterialApp(
        home: BallPage(),
      ),
    );

class BallPage extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      backgroundColor: Colors.blue,
      appBar: AppBar(
        title: Text('Ask Me Anything'),
        backgroundColor: Colors.blue.shade900,
      ),
      body: Ball(),
    );
  }
}

class Ball extends StatefulWidget {
  @override
  _BallState createState() => _BallState();
}

class _BallState extends State<Ball> {
  int ballNumber = 1;
  @override
  Widget build(BuildContext context) {
    return Center(
      child: Row(
        children: <Widget>[
          Expanded(
              child: FlatButton(
            onPressed: () => {shuffleImage()},
            child: Image.asset('images/ball$ballNumber.png'),
          ))
        ],
      ),
    );
  }

  void shuffleImage()
  {
    setState(() {
      ballNumber = Random().nextInt(5) + 1;
      print("I got clicked");
    });
  }
}

My solution

@spy-der-web
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//My solution

// ignore_for_file: prefer_const_constructors
import 'dart:math';
import 'package:flutter/material.dart';

void main() => runApp(
MaterialApp(
debugShowCheckedModeBanner: false,
home: BallPage(),

),
);

class BallPage extends StatelessWidget {
const BallPage({Key? key}) : super(key: key);

@OverRide
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blue,
appBar: AppBar(
title: Text("Ask Me Anything"),
backgroundColor: Colors.blue.shade900,
),
body: Ball(),
);
}
}

class Ball extends StatefulWidget {
const Ball({Key? key}) : super(key: key);

@OverRide
_BallState createState() => _BallState();
}

class _BallState extends State {
int ballNumber = 0;

@OverRide
Widget build(BuildContext context) {
return Center(
child: TextButton(
onPressed: () {
setState(() {
ballNumber = Random().nextInt(5);
});

        print(ballNumber);
      },
      child: Image.asset('images/ball1.png'),
  ),
);

}
}

@Synzu
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Synzu commented Jun 22, 2022

import 'dart:math';
import 'package:flutter/material.dart';

void main() => runApp(
MaterialApp(
home: Scaffold(
backgroundColor:Colors.blue,
appBar: AppBar(
backgroundColor: Color.fromARGB(255, 6, 20, 27),
title: Text('Ask Me Anything'),
),
body: Ball (

        ),
    ),
  ),
);

class Ball extends StatefulWidget {

@OverRide
State createState() => _BallPageState();

}

class _BallPageState extends State {

int ballNumber = 1;

@OverRide

Widget build(BuildContext context) {

return Center(
  
  child: Padding(
    padding: const EdgeInsets.all(16.0),
    child: Row(
     
      children: [
        
        Center (
           
           child: Container(
            
            width: 350,
            child: TextButton(
               onPressed: () {
                 setState(() {
                 ballNumber  = Random().nextInt(5);
                 
               });
                 print (ballNumber);
            },
                child: Image.asset('images/ball1.png')),
            
          ),
        ),
      ],
    ),
  ),
);

}
}

@MiladZarour
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import 'package:flutter/material.dart';
import 'dart:math';

void main() => runApp(
      MaterialApp(
        home: BallPage(),
      ),
    );

class BallPage extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      backgroundColor: Colors.blue,
      appBar: AppBar(
        backgroundColor: Colors.blue.shade900,
        title: Text('Ask Me Anything'),
      ),
      body: Ball(),
    );
  }
}

class Ball extends StatefulWidget {
  @override
  _BallState createState() => _BallState();
}

class _BallState extends State<Ball> {
  int ballNumber = 1;
  @override
  Widget build(BuildContext context) {
    return Center(
      child: Row(
        children: <Widget>[
          Expanded(
              child: TextButton(
            onPressed: () => {shuffleImage()},
            child: Image.asset('images/ball$ballNumber.png'),
          ))
        ],
      ),
    );
  }

  void shuffleImage() {
    setState(() {
      ballNumber = Random().nextInt(5) + 1;
      print("I got clicked");
    });
  }
}

@Hackathonwave
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import 'package:flutter/material.dart';
import 'dart:math';

void main() => runApp(
MaterialApp(
home: BallPage(),
),
);

class BallPage extends StatelessWidget {
@OverRide
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.black54,
appBar: AppBar(
backgroundColor: Colors.black,
title: Text('"NOTHING IMPOSSIBLE TO DO"'),
),
body: Ball(),
);
}
}

class Ball extends StatefulWidget {
@OverRide
_BallState createState() => _BallState();
}

class _BallState extends State {
@OverRide
int ballNumber = 1;

Widget build(BuildContext context) {
return Center(
child: TextButton(
onPressed: () {
ballNumber = Random().nextInt(5);
print(ballNumber);
},
child: Image.asset('images/ball1.png'),
),
);
}
}

@souravs3
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import 'dart:math';

import 'package:flutter/material.dart';

void main() {
runApp(MaterialApp(
home: MagicBall(),
));
}

class MagicBall extends StatelessWidget {
const MagicBall({super.key});

@OverRide
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Color.fromARGB(255, 174, 29, 18),
appBar: AppBar(
backgroundColor: Color.fromARGB(255, 142, 20, 20),
title: Text(
'Ask me Anything',
style: TextStyle(color: Colors.white),
),
centerTitle: true,
),
body: Ball(),
);
}
}

class Ball extends StatefulWidget {
const Ball({super.key});

@OverRide
State createState() => _BallPage();
}

class _BallPage extends State {
int ballnumber = 1;
@OverRide
Widget build(BuildContext context) {
return Center(
child: TextButton(
onPressed: () {
setState(() {
ballnumber = Random().nextInt(5) + 1;
});
print('Button is pressed!');
},
child: Image.asset('images/ball${ballnumber}.png'),
),
);
}
}

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