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|=-----------------------------------------------------------------------=|
|=-------------=[ 3 Years of Attacking JavaScript Engines ]=-------------=|
|=-----------------------------------------------------------------------=|
|=------------------------------=[ saelo ]=------------------------------=|
|=-----------------------------------------------------------------------=|
The following are some brief notes about the changes that have taken place
since the release of the "Attacking JavaScript Engines" paper [1]. In
general, no big conceptional changes have happened since. Mitigations have
been added to break some of the presented techniques and, as expected, a
@annibuliful
annibuliful / postgres-cluster.yaml
Created March 13, 2023 05:19 — forked from kofemann/postgres-cluster.yaml
Running postgres in kubernetes
#
# postgres cluster in kubernetes with max 8 replicas
#
# the master is always on ${host}-0
#
#
# postgres master/slave configuration
#
@annibuliful
annibuliful / WebGL-WebGPU-frameworks-libraries.md
Created December 13, 2021 15:58 — forked from dmnsgn/WebGL-WebGPU-frameworks-libraries.md
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries

  • three.js: JavaScript 3D library
  • stack.gl: an open software ecosystem for WebGL, built on top of browserify and npm.
  • PixiJS: Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
  • Pex: Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.
  • Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
  • Filament: Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
  • ClayGL: A WebGL graphic library
{
"fields": [
{
"name": "country",
"format": "",
"type": "string"
},
{
"name": "state",
"format": "",
This file has been truncated, but you can view the full file.
# OBJ Exporter v1.2 by Jaden Seungwoo Oh at CLO Virtual Fashion Inc.
mtllib SL501.mtl
v -0.217221 1566.825195 4.826989
v -15.705077 1567.858154 3.871496
v -30.786764 1570.790161 1.443233
v -44.676559 1574.974487 -4.018297
v -56.950985 1579.791016 -12.023340
v -67.564171 1585.841064 -21.386744
v -76.323425 1592.901733 -31.710627
v -82.876549 1599.932129 -42.203285

Contributing

When contributing to this repository, please first discuss the change you wish to make via issue, email, or any other method with the owners of this repository before making a change. (TODO: Translate)

Repository นี้ถูกสร้างขึ้นมาสำหรับคนที่เข้าร่วม Workshop "Begin your Open-source Journey" ในกิจกรรม Hacktoberfest Thailand 2020 ที่จัดขึ้นในวันที่ 17 Oct 2020

Pull Request Process

  1. Read Issue -> Comment / Reserve / Ask more Question
  2. Fork ตัว Repository ไปอยู่บน Github User ของคุณ
  3. ทำการสร้าง Branch ใหม่ขึ้นมาโดยตั้งชื่อให้สื่อความหมาย
  4. Code and Edit
#include <stdio.h>
int main(){
printf("Hello World\n");
return 0;
}
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"productId": 2,
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"inventoryStatus": "EMPTY",
"name": "Chelsie",
"oldCode": "Roxane",
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"packaging": "Blister",
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