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CARS bug reports

Please send a mail to mail@playables.net with a description what happens and your Unity player log file. Any additional information might be useful (OS Version, specifics about your computer).

You can find the log file here: Linux ~/.config/unity3d/Playables/CARS/Player.log macOS ~/Library/Logs/Playables/CARS/Player.log Windows %USERPROFILE%\AppData\LocalLow\Playables\CARS\Player.log

Thank you!

The President shall have the following authorities and duties:
- Declare war and peace with the endorsement of the National Assembly;
- Dispatch armed forces units outside of Afghanistan with the endorsement of the National Assembly;
1. In case of armed aggression against the Republic of Albania, the President of the Republic upon request of the Council of Ministers declares the state of war.
2. In case of external threat, or when a common defence obligation derives from an international agreement, the Assembly, upon proposal of the President of the Republic, declares the state of war and decides on the state of general or partial mobilization or demobilization.
1. In the case of paragraph 1 of Article 171, the President of the Republic presents to the Assembly the decree for establishing the state of war within 48 hours from its signing, specifying the rights to be limited.
2. The Assembly immediately reviews and decides with the majority of all its members, upon the decree of the President.
The Pres
# This file contains the fastlane.tools configuration
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using System.Collections;
using UnityEngine;
public class MacosKeychain
{
public static string GetKeychainPassword(string accountName,string serviceName)
{
var value = ShellHelper.Bash($"security find-generic-password -a {accountName} -s {serviceName} -w -g");
return value.TrimEnd( '\r', '\n' );
@anyuser
anyuser / index.html
Last active November 1, 2016 20:18
Transform hierarchy for p5.js
<html>
<head>
<meta charset="UTF-8">
<script language="javascript" type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.5.4/p5.min.js"></script>
<script language="javascript" type="text/javascript" src="transform.js"></script>
<script language="javascript" type="text/javascript" src="sketch.js"></script>
<style> body {padding: 0; margin: 0;} </style>
</head>
<body>
@anyuser
anyuser / Matrix3x3.cs
Last active March 4, 2024 15:39
2D Transformation matrices for use in Unity
using UnityEngine;
public struct Matrix3x3
{
// m#row#col
public float m00;
public float m01;
public float m02;
public float m10;
public float m11;