Map | Action |
---|---|
<F1> | Causes Netrw to issue help |
<cr> | Netrw will enter the directory or read the file |
<del> | Netrw will attempt to remove the file/directory |
- | Makes Netrw go up one directory |
a | Toggles between normal display, hiding (suppress display of files matching g:netrw_list_hide) showing (display only files which match g:netrw_list_hide) |
c | Make browsing directory the current directory |
C | Setting the editing window |
d | Make a directory |
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8" /> | |
<meta http-equiv="X-UA-Compatible" content="IE=edge" /> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0" /> | |
<title>History popstate and hashchange Events</title> | |
<link rel="stylesheet" href="./main.css" /> | |
</head> | |
<body> |
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<?xml version="1.0" encoding="UTF-8"?> | |
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
<plist version="1.0"> | |
<dict> | |
<key>Ansi 0 Color</key> | |
<dict> | |
<key>Alpha Component</key> | |
<real>1</real> | |
<key>Blue Component</key> | |
<real>0.17254902422428131</real> |
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:root { | |
--ease-in-quad: cubic-bezier(.55, .085, .68, .53); | |
--ease-in-cubic: cubic-bezier(.550, .055, .675, .19); | |
--ease-in-quart: cubic-bezier(.895, .03, .685, .22); | |
--ease-in-quint: cubic-bezier(.755, .05, .855, .06); | |
--ease-in-expo: cubic-bezier(.95, .05, .795, .035); | |
--ease-in-circ: cubic-bezier(.6, .04, .98, .335); | |
--ease-out-quad: cubic-bezier(.25, .46, .45, .94); | |
--ease-out-cubic: cubic-bezier(.215, .61, .355, 1); |
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<!doctype html> | |
<style> | |
html, body { | |
margin: 0; | |
background-color: #CCC; | |
box-sizing: border-box; | |
} | |
.item { | |
margin: 20px; | |
padding: 20px; |
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# ----------------------------------------------------------------- | |
# .gitignore for WordPress @salcode | |
# ver 20180808 | |
# | |
# From the root of your project run | |
# curl -O https://gist.githubusercontent.com/salcode/b515f520d3f8207ecd04/raw/.gitignore | |
# to download this file | |
# | |
# By default all files are ignored. You'll need to whitelist | |
# any mu-plugins, plugins, or themes you want to include in the repo. |
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//26-5-2020 update: possibly shorter, and better, since 'click' now fires on a tap, and is not prevented by the previous script. | |
//Also: more concatenation. | |
$(document).on('touchstart, click', 'a.taphover', function (e) { | |
if (!$(this).hasClass('hover')) { e.preventDefault(); } | |
$('.taphover').not($(this).toggleClass('hover')).removeClass('hover'); | |
}); | |
//the previous version: | |
//taphover - a solution to the lack of hover on touch devices. |
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function prefix_customizer_register( $wp_customize ) { | |
$wp_customize->add_panel( 'panel_id', array( | |
'priority' => 10, | |
'capability' => 'edit_theme_options', | |
'theme_supports' => '', | |
'title' => __( 'Example Panel', 'textdomain' ), | |
'description' => __( 'Description of what this panel does.', 'textdomain' ), | |
) ); |
Imitate hand-drawn (imperfect) circles using cubic Bézier segments, based on a Bézier approximation to a perfect circle. TLDR: a good approximation to a quarter circle of unit radius is a cubic Bézier curve with control points P0 = (0,1), P1 = (c,1), P2 = (1,c), P3 = (1,0) where c = 0.551915024494. By varying the points in a sensible way, we can do a good impression of hand-drawn circles.
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