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// Uncompressed version of
// https://gist.github.com/munificent/b1bcd969063da3e6c298be070a22b604
#include <time.h> // Robert Nystrom
#include <stdio.h> // @munificentbob
#include <stdlib.h> // for Ginny
#include <stdbool.h> // 2008-2019
const int HEIGHT = 40;
const int WIDTH = 80;
@ctsrc
ctsrc / .gitignore
Last active February 19, 2024 01:55
Random dungeon generator from https://news.ycombinator.com/item?id=19309378, deobfuscated, refactored and commented
/.idea/
/cmake-build-debug/
/dungeon
@munificent
munificent / generate.c
Last active May 14, 2024 05:30
A random dungeon generator that fits on a business card
#include <time.h> // Robert Nystrom
#include <stdio.h> // @munificentbob
#include <stdlib.h> // for Ginny
#define r return // 2008-2019
#define l(a, b, c, d) for (i y=a;y\
<b; y++) for (int x = c; x < d; x++)
typedef int i;const i H=40;const i W
=80;i m[40][80];i g(i x){r rand()%x;
}void cave(i s){i w=g(10)+5;i h=g(6)
+3;i t=g(W-w-2)+1;i u=g(H-h-2)+1;l(u
@alirobe
alirobe / reclaimWindows10.ps1
Last active July 3, 2024 09:36
This Windows 10 Setup Script turns off a bunch of unnecessary Windows 10 telemetery, bloatware, & privacy things. Not guaranteed to catch everything. Review and tweak before running. Reboot after running. Scripts for reversing are included and commented. Fork of https://github.com/Disassembler0/Win10-Initial-Setup-Script (different defaults). N.…
###
###
### UPDATE: For Win 11, I recommend using this tool in place of this script:
### https://christitus.com/windows-tool/
### https://github.com/ChrisTitusTech/winutil
### https://www.youtube.com/watch?v=6UQZ5oQg8XA
### iwr -useb https://christitus.com/win | iex
###
###
@GuyCarver
GuyCarver / ripoff.py
Created November 20, 2012 03:29
Pythonista version of vector graphics ripoff arcade game.
#----------------------------------------------------------------------
# Copyright (c) 2012, Guy Carver
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
#
@Shchvova
Shchvova / Match.py
Created August 27, 2012 13:42
Match 3 game for Pythonista app. Yes, typed all on iPad. Copy/Paste it to app
from scene import *
from random import choice, randrange
import sound
TILE_SIZE=64 #size of tile
SDX=4 #selection frame size
M=3 #match 3(?) game
NOS = (-1, -1) #constant to indicate clear selection
FALL_S=0.2 #speed of fall per each tile
FALL_T=0 #constant fall tile
@gillibrand
gillibrand / air_hockey.py
Created August 6, 2012 05:38
An Air Hockey game for Pythonista on iPad and iPhone. Yes, I typed this all on my iPad. A little painful.
# Hockey
#
# A air hockey game for two players. First to
# seven wins.
# Most of the game is drawn with the scene
# module. Goal and winner messages are animated
# with layers.
from scene import *
from sound import *
@pitch-gist
pitch-gist / gist:2999707
Created June 26, 2012 22:21
HTML: Simple Maintenance Page
<!doctype html>
<title>Site Maintenance</title>
<style>
body { text-align: center; padding: 150px; }
h1 { font-size: 50px; }
body { font: 20px Helvetica, sans-serif; color: #333; }
article { display: block; text-align: left; width: 650px; margin: 0 auto; }
a { color: #dc8100; text-decoration: none; }
a:hover { color: #333; text-decoration: none; }
</style>
@nifl
nifl / grok_vi.mdown
Created August 29, 2011 17:23
Your problem with Vim is that you don't grok vi.

Answer by Jim Dennis on Stack Overflow question http://stackoverflow.com/questions/1218390/what-is-your-most-productive-shortcut-with-vim/1220118#1220118

Your problem with Vim is that you don't grok vi.

You mention cutting with yy and complain that you almost never want to cut whole lines. In fact programmers, editing source code, very often want to work on whole lines, ranges of lines and blocks of code. However, yy is only one of many way to yank text into the anonymous copy buffer (or "register" as it's called in vi).

The "Zen" of vi is that you're speaking a language. The initial y is a verb. The statement yy is a simple statement which is, essentially, an abbreviation for 0 y$:

0 go to the beginning of this line. y yank from here (up to where?)