You can't mix CoreGraphics and ApplicationServices on mac. If you have two targets, and you want to use things like CGFloat, etc. link to CoreGraphics on iOS and ApplicationServices on OSX. On 10.8, it's fine, it'll work, but you're still suppose to use ApplicaitonServices. On 10.7, it'll build, launch and crash with an error about mismatched ApplicationServices versions because CoreGraphics is calling 10.8's ApplicationServices version. (or some such...)
Created
May 27, 2013 18:20
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core graphics & application services
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