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@noonworks
noonworks / FileSaver.min.js
Last active May 9, 2016 10:06
腐葉土っぽい表紙画像ジェネレータ
/*! @source http://purl.eligrey.com/github/FileSaver.js/blob/master/FileSaver.js */
var saveAs=saveAs||function(e){"use strict";if("undefined"==typeof navigator||!/MSIE [1-9]\./.test(navigator.userAgent)){var t=e.document,n=function(){return e.URL||e.webkitURL||e},o=t.createElementNS("http://www.w3.org/1999/xhtml","a"),r="download"in o,i=function(e){var t=new MouseEvent("click");e.dispatchEvent(t)},a=/Version\/[\d\.]+.*Safari/.test(navigator.userAgent),c=e.webkitRequestFileSystem,f=e.requestFileSystem||c||e.mozRequestFileSystem,u=function(t){(e.setImmediate||e.setTimeout)(function(){throw t},0)},d="application/octet-stream",s=0,l=4e4,v=function(e){var t=function(){"string"==typeof e?n().revokeObjectURL(e):e.remove()};setTimeout(t,l)},p=function(e,t,n){t=[].concat(t);for(var o=t.length;o--;){var r=e["on"+t[o]];if("function"==typeof r)try{r.call(e,n||e)}catch(i){u(i)}}},w=function(e){return/^\s*(?:text\/\S*|application\/xml|\S*\/\S*\+xml)\s*;.*charset\s*=\s*utf-8/i.test(e.type)?new Blob(["\ufeff",e],{type:e.typ
@DanDiplo
DanDiplo / JS-LINQ.js
Last active May 7, 2024 14:27
JavaScript equivalents of some common C# LINQ methods. To help me remember!
// JS array equivalents to C# LINQ methods - by Dan B.
// First: This version using older JavaScript notation for universal browser support (scroll down for ES6 version):
// Here's a simple array of "person" objects
var people = [
{ name: "John", age: 20 },
{ name: "Mary", age: 35 },
{ name: "Arthur", age: 78 },
{ name: "Mike", age: 27 },
@iaserrat
iaserrat / FBLogin.swift
Last active April 7, 2016 06:16
This is a swift port of the official FacebookSDK login tutorial. It's been tested on Xcode 6 Beta 1 with the iOS 8 Simulator. You can find the official FB tutorial here: https://developers.facebook.com/docs/facebook-login/ios/v2.0
// YourProject-Bridging-Header.h
#import <FacebookSDK/FacebookSDK.h>
// AppDelegate.swift
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
.
@konklone
konklone / ssl-redirect.html
Last active January 2, 2024 15:09
Force a quick redirect to HTTPS on Github Pages for your domain (and only your domain)
<script>
var host = "YOURDOMAIN.github.io";
if ((host == window.location.host) && (window.location.protocol != "https:"))
window.location.protocol = "https";
</script>
@JISyed
JISyed / MoveCamera.cs
Last active November 29, 2022 11:24
Camera movement script in Unity3D. Supports rotating, panning, and zooming. Attach to the main camera. Tutorial explaining code: http://jibransyed.wordpress.com/2013/02/22/rotating-panning-and-zooming-a-camera-in-unity/
// Credit to damien_oconnell from http://forum.unity3d.com/threads/39513-Click-drag-camera-movement
// for using the mouse displacement for calculating the amount of camera movement and panning code.
using UnityEngine;
using System.Collections;
public class MoveCamera : MonoBehaviour
{
//
// VARIABLES
@keijiro
keijiro / PostprocessBuildPlayer
Created September 26, 2011 11:24
PostprocessBuildPlayer for Unity iOS: modifies Info.plist to use Facebook URL-scheme
#!/usr/bin/env python
import sys, os.path
install_path = sys.argv[1]
target_platform = sys.argv[2]
if target_platform != "iPhone": sys.exit()
info_plist_path = os.path.join(install_path, 'Info.plist')