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Axel axelerator

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@oliveratgithub
oliveratgithub / emojis.json
Last active April 26, 2024 22:35
Emoji-list with emojis, names, shortcodes, unicode and html entities [massive list]
{
"emojis": [
{"emoji": "👩‍👩‍👧‍👧", "name": "family: woman, woman, girl, girl", "shortname": ":woman_woman_girl_girl:", "unicode": "1F469 200D 1F469 200D 1F467 200D 1F467", "html": "👩‍👩‍👧‍👧", "category": "People & Body (family)", "order": ""},
{"emoji": "👩‍👩‍👧‍👦", "name": "family: woman, woman, girl, boy", "shortname": ":woman_woman_girl_boy:", "unicode": "1F469 200D 1F469 200D 1F467 200D 1F466", "html": "👩‍👩‍👧‍👦", "category": "People & Body (family)", "order": ""},
{"emoji": "👩‍👩‍👦‍👦", "name": "family: woman, woman, boy, boy", "shortname": ":woman_woman_boy_boy:", "unicode": "1F469 200D 1F469 200D 1F466 200D 1F466", "html": "👩‍👩‍👦‍👦", "category": "People & Body (family)", "order": ""},
{"emoji": "👨‍👩‍👧‍👧", "name": "family: man, woman, girl, girl", "shortname": ":man_woman_girl_girl:", "unicode": "1F468 200D 1F469 200D 1F467 200D 1F467", "html": "👨‍👩&z
@jboner
jboner / latency.txt
Last active April 26, 2024 21:27
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@aserafin
aserafin / resque.rake
Created October 10, 2013 10:10
clear all resque tasks from redis
desc "Clear pending tasks"
task "resque:clear" => :environment do
queues = Resque.queues
queues.each do |queue_name|
puts "Clearing #{queue_name}..."
Resque.redis.del "queue:#{queue_name}"
end
puts "Clearing delayed..." # in case of scheduler - doesn't break if no scheduler module is installed
Resque.redis.keys("delayed:*").each do |key|
@victusfate
victusfate / glfwSample.cc
Last active July 21, 2023 20:42
glfw opengl sample program
#include <GLFW/glfw3.h>
#include <stdlib.h>
#include <stdio.h>
#include <iostream>
using namespace std;
static void error_callback(int error, const char* description)
{
fputs(description, stderr);
@ctalkington
ctalkington / Gemfile
Last active May 16, 2023 20:19
Nginx, Sinatra, and Puma.
source :rubygems
gem "puma"
gem "sinatra"
@henrik242
henrik242 / p4merge
Last active January 5, 2023 22:23
Helper script for p4merge and Git on MacOSX
#!/bin/bash
for arg; do [[ $arg = /* ]] || arg=$PWD/$arg; absargs+=("$arg"); done;
/Applications/P4Merge.app/Contents/Resources/launchp4merge "${absargs[@]}"

Following is a translation of a post by Kenta Cho (@abagames) about what he learned making 50 minigames in 2014. The original post is here:

http://d.hatena.ne.jp/ABA/20141223#p1

This translation is by Paul McCann (@polm23); please feel free to contact me with any comments or corrections.

The Secret to Creating Fun Games I Learned By Making 50 Games in a Year

... is that there isn't one.

@mbreit
mbreit / font-awesome.css.sass
Last active March 29, 2021 04:52
Using Font Awesome with SASS and mixins for adding icons to semantic HTML
$fontawesome_path: "." !default
@font-face
font-family: 'FontAwesome'
src: font-url('#{$fontawesome_path}/fontawesome-webfont.eot')
src: font-url('#{$fontawesome_path}/fontawesome-webfont.eot?#iefix') format("embedded-opentype"), font-url('#{$fontawesome_path}/fontawesome-webfont.woff') format("woff"), font-url('#{$fontawesome_path}/fontawesome-webfont.ttf') format("truetype")
font-weight: normal
font-style: normal
@mixin icon($icon)