Understand your Mac and iPhone more deeply by tracing the evolution of Mac OS X from prelease to Swift. John Siracusa delivers the details.
You've got two main options:
<# | |
Originally coded to move the window to where the mouse cursor is; most code left | |
However, due to issues this only moves the window to the top left corner of it's parent container | |
That's good enough for my scenario; i.e. puts the window back on screen. | |
#> | |
Add-Type @" | |
using System; | |
using System.Runtime.InteropServices; |
Follow [steps][1]:
Import-Module 'C:\Program Files\Microsoft Virtual Machine Converter\MvmcCmdlet.psd1'
ConvertTo-MvmcVirtualHardDisk -SourceLiteralPath d:\scratch\vmx\VM-disk1.vmdk -VhdType DynamicHardDisk -VhdFormat vhdx -destination c:\vm-disk1
<?xml version="1.0" encoding="UTF-8"?> | |
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
<plist version="1.0"> | |
<dict> | |
<key>PayloadContent</key> | |
<array> | |
<dict> | |
<key>PayloadContent</key> | |
<dict> | |
<key>com.microsoft.Outlook</key> |
#!/usr/bin/env python | |
from Foundation import NSUserNotification | |
from Foundation import NSUserNotificationCenter | |
from Foundation import NSUserNotificationDefaultSoundName | |
from optparse import OptionParser | |
def main(): | |
parser = OptionParser(usage='%prog -t TITLE -m MESSAGE') |
At the top of the file there should be a short introduction and/ or overview that explains what the project is. This description should match descriptions added for package managers (Gemspec, package.json, etc.)
Show what the library does as concisely as possible, developers should be able to figure out how your project solves their problem by looking at the code example. Make sure the API you are showing off is obvious, and that your code is short and concise.