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@baobao
Created January 20, 2017 07:21
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class NavMeshPlayer : MonoBehaviour
{
public Transform goal;
void Start ()
{
NavMeshAgent agent = GetComponent<NavMeshAgent>();
agent.destination = goal.position;
}
}
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