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Candidate modules for hot reload:
BuildingEscape
Launching UnrealBuildTool... [/Users/Shared/Epic Games/UE_4.19/Engine/Binaries/DotNET/UnrealBuildTool.exe BuildingEscape -ModuleWithSuffix=BuildingEscape,7250 Mac Development -editorrecompile -canskiplink "/Users/kirschner/projects/udemy_unreal/BuildingEscape/BuildingEscape.uproject" ]
Warning: Starting HotReload took 0.0s.
CompilerResultsLog: New page: Compilation - Apr 29, 2018, 3:29:57 AM
CompilerResultsLog: Running Mono...
CompilerResultsLog: Setting up Mono
CompilerResultsLog: /Users/Shared/Epic Games/UE_4.19/Engine /Users/Shared/Epic Games/UE_4.19/Engine/Binaries/Mac
CompilerResultsLog: Using 'git status' to determine working set for adaptive non-unity build.
CompilerResultsLog: WARNING: Failed to read makefile: Object reference not set to an instance of an object
CompilerResultsLog: Creating makefile for hot reloading BuildingEscape (couldn't read existing makefile)
CompilerResultsLog: Compiling game modules for hot reload
CompilerResultsLog: Parsing headers for BuildingEscapeEditor
CompilerResultsLog: Running UnrealHeaderTool "/Users/kirschner/projects/udemy_unreal/BuildingEscape/BuildingEscape.uproject" "/Users/kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/BuildingEscapeEditor/Development/BuildingEscapeEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsEr
rors -installed
CompilerResultsLog: Reflection code generated for BuildingEscapeEditor in 79.4642663 seconds
CompilerResultsLog: Performing 3 actions (4 in parallel)
CompilerResultsLog: [1/3] Compile Grabber.gen.cpp
CompilerResultsLog: [2/3] Compile Grabber.cpp
CompilerResultsLog: In file included from /Users/kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.gen.cpp:8:
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:18:22: error: member 'FindAndAssign' declared as a template
CompilerResultsLog: FORCEINLINE void FindAndAssign<T>(AActor* Owner, T*& AssignToProperty)
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:18:35: error: expected ';' at end of declaration list
CompilerResultsLog: FORCEINLINE void FindAndAssign<T>(AActor* Owner, T*& AssignToProperty)
CompilerResultsLog: ^
CompilerResultsLog: ;
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:15:2: error: no matching constructor for initialization of 'UGrabber'
CompilerResultsLog: GENERATED_BODY()
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:589:29: note: expanded from macro 'GENERATED_BODY'
CompilerResultsLog: #define GENERATED_BODY(...) BODY_MACRO_COMBINE(CURRENT_FILE_ID,_,__LINE__,_GENERATED_BODY);
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:584:37: note: expanded from macro 'BODY_MACRO_COMBINE'
CompilerResultsLog: #define BODY_MACRO_COMBINE(A,B,C,D) BODY_MACRO_COMBINE_INNER(A,B,C,D)
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:583:43: note: expanded from macro 'BODY_MACRO_COMBINE_INNER'
CompilerResultsLog: #define BODY_MACRO_COMBINE_INNER(A,B,C,D) A##B##C##D
CompilerResultsLog: ^
CompilerResultsLog: <scratch space>:46:1: note: expanded from here
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:84:2: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY'
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:59:34: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS'
CompilerResultsLog: DEFINE_DEFAULT_CONSTRUCTOR_CALL(UGrabber)
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:15:2: note: candidate constructor not viable: requires 1 argument, but 0 were provided
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:589:29: note: expanded from macro 'GENERATED_BODY'
CompilerResultsLog: #define GENERATED_BODY(...) BODY_MACRO_COMBINE(CURRENT_FILE_ID,_,__LINE__,_GENERATED_BODY);
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:584:37: note: expanded from macro 'BODY_MACRO_COMBINE'
CompilerResultsLog: #define BODY_MACRO_COMBINE(A,B,C,D) BODY_MACRO_COMBINE_INNER(A,B,C,D)
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:583:43: note: expanded from macro 'BODY_MACRO_COMBINE_INNER'
CompilerResultsLog: #define BODY_MACRO_COMBINE_INNER(A,B,C,D) A##B##C##D
CompilerResultsLog: ^
CompilerResultsLog: <scratch space>:46:1: note: expanded from here
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:84:2: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY'
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:54:9: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS'
CompilerResultsLog: NO_API UGrabber(UGrabber&&); \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:15:2: note: candidate constructor not viable: requires 1 argument, but 0 were provided
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:589:29: note: expanded from macro 'GENERATED_BODY'
CompilerResultsLog: #define GENERATED_BODY(...) BODY_MACRO_COMBINE(CURRENT_FILE_ID,_,__LINE__,_GENERATED_BODY);
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:584:37: note: expanded from macro 'BODY_MACRO_COMBINE'
CompilerResultsLog: #define BODY_MACRO_COMBINE(A,B,C,D) BODY_MACRO_COMBINE_INNER(A,B,C,D)
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:583:43: note: expanded from macro 'BODY_MACRO_COMBINE_INNER'
CompilerResultsLog: #define BODY_MACRO_COMBINE_INNER(A,B,C,D) A##B##C##D
CompilerResultsLog: ^
CompilerResultsLog: <scratch space>:46:1: note: expanded from here
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:84:2: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY'
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:55:9: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS'
CompilerResultsLog: NO_API UGrabber(const UGrabber&); \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:15:2: note: candidate constructor not viable: requires single argument 'Helper', but no arguments were provided
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:589:29: note: expanded from macro 'GENERATED_BODY'
CompilerResultsLog: #define GENERATED_BODY(...) BODY_MACRO_COMBINE(CURRENT_FILE_ID,_,__LINE__,_GENERATED_BODY);
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:584:37: note: expanded from macro 'BODY_MACRO_COMBINE'
CompilerResultsLog: #define BODY_MACRO_COMBINE(A,B,C,D) BODY_MACRO_COMBINE_INNER(A,B,C,D)
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:583:43: note: expanded from macro 'BODY_MACRO_COMBINE_INNER'
CompilerResultsLog: #define BODY_MACRO_COMBINE_INNER(A,B,C,D) A##B##C##D
CompilerResultsLog: ^
CompilerResultsLog: <scratch space>:46:1: note: expanded from here
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:84:2: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY'
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:57:41: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS'
CompilerResultsLog: DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UGrabber); \
CompilerResultsLog: ^
CompilerResultsLog: In file included from /Users/kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.cpp:3:
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:18:22: error: member 'FindAndAssign' declared as a template
CompilerResultsLog: FORCEINLINE void FindAndAssign<T>(AActor* Owner, T*& AssignToProperty)
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:18:35: error: expected ';' at end of declaration list
CompilerResultsLog: FORCEINLINE void FindAndAssign<T>(AActor* Owner, T*& AssignToProperty)
CompilerResultsLog: ^
CompilerResultsLog: ;
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:15:2: error: no matching constructor for initialization of 'UGrabber'
CompilerResultsLog: GENERATED_BODY()
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:589:29: note: expanded from macro 'GENERATED_BODY'
CompilerResultsLog: #define GENERATED_BODY(...) BODY_MACRO_COMBINE(CURRENT_FILE_ID,_,__LINE__,_GENERATED_BODY);
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:584:37: note: expanded from macro 'BODY_MACRO_COMBINE'
CompilerResultsLog: #define BODY_MACRO_COMBINE(A,B,C,D) BODY_MACRO_COMBINE_INNER(A,B,C,D)
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:583:43: note: expanded from macro 'BODY_MACRO_COMBINE_INNER'
CompilerResultsLog: #define BODY_MACRO_COMBINE_INNER(A,B,C,D) A##B##C##D
CompilerResultsLog: ^
CompilerResultsLog: <scratch space>:43:1: note: expanded from here
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:84:2: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY'
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:59:34: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS'
CompilerResultsLog: DEFINE_DEFAULT_CONSTRUCTOR_CALL(UGrabber)
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:15:2: note: candidate constructor not viable: requires 1 argument, but 0 were provided
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:589:29: note: expanded from macro 'GENERATED_BODY'
CompilerResultsLog: #define GENERATED_BODY(...) BODY_MACRO_COMBINE(CURRENT_FILE_ID,_,__LINE__,_GENERATED_BODY);
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:584:37: note: expanded from macro 'BODY_MACRO_COMBINE'
CompilerResultsLog: #define BODY_MACRO_COMBINE(A,B,C,D) BODY_MACRO_COMBINE_INNER(A,B,C,D)
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:583:43: note: expanded from macro 'BODY_MACRO_COMBINE_INNER'
CompilerResultsLog: #define BODY_MACRO_COMBINE_INNER(A,B,C,D) A##B##C##D
CompilerResultsLog: ^
CompilerResultsLog: <scratch space>:43:1: note: expanded from here
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:84:2: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY'
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:54:9: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS'
CompilerResultsLog: NO_API UGrabber(UGrabber&&); \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:15:2: note: candidate constructor not viable: requires 1 argument, but 0 were provided
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:589:29: note: expanded from macro 'GENERATED_BODY'
CompilerResultsLog: #define GENERATED_BODY(...) BODY_MACRO_COMBINE(CURRENT_FILE_ID,_,__LINE__,_GENERATED_BODY);
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:584:37: note: expanded from macro 'BODY_MACRO_COMBINE'
CompilerResultsLog: #define BODY_MACRO_COMBINE(A,B,C,D) BODY_MACRO_COMBINE_INNER(A,B,C,D)
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:583:43: note: expanded from macro 'BODY_MACRO_COMBINE_INNER'
CompilerResultsLog: #define BODY_MACRO_COMBINE_INNER(A,B,C,D) A##B##C##D
CompilerResultsLog: ^
CompilerResultsLog: <scratch space>:43:1: note: expanded from here
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:84:2: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY'
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:55:9: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS'
CompilerResultsLog: NO_API UGrabber(const UGrabber&); \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.h:15:2: note: candidate constructor not viable: requires single argument 'Helper', but no arguments were provided
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:589:29: note: expanded from macro 'GENERATED_BODY'
CompilerResultsLog: #define GENERATED_BODY(...) BODY_MACRO_COMBINE(CURRENT_FILE_ID,_,__LINE__,_GENERATED_BODY);
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:584:37: note: expanded from macro 'BODY_MACRO_COMBINE'
CompilerResultsLog: #define BODY_MACRO_COMBINE(A,B,C,D) BODY_MACRO_COMBINE_INNER(A,B,C,D)
CompilerResultsLog: ^
CompilerResultsLog: Runtime/CoreUObject/Public/UObject/ObjectMacros.h:583:43: note: expanded from macro 'BODY_MACRO_COMBINE_INNER'
CompilerResultsLog: #define BODY_MACRO_COMBINE_INNER(A,B,C,D) A##B##C##D
CompilerResultsLog: ^
CompilerResultsLog: <scratch space>:43:1: note: expanded from here
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:84:2: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_GENERATED_BODY'
CompilerResultsLog: BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS \
CompilerResultsLog: ^
CompilerResultsLog: ../../../../../kirschner/projects/udemy_unreal/BuildingEscape/Intermediate/Build/Mac/UE4Editor/Inc/BuildingEscape/Grabber.generated.h:57:41: note: expanded from macro 'BuildingEscape_Source_BuildingEscape_Grabber_h_15_ENHANCED_CONSTRUCTORS'
CompilerResultsLog: DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UGrabber); \
CompilerResultsLog: ^
CompilerResultsLog: /Users/kirschner/projects/udemy_unreal/BuildingEscape/Source/BuildingEscape/Grabber.cpp:10:11: error: out-of-line definition of 'UGrabber' does not match any declaration in 'UGrabber'
CompilerResultsLog: UGrabber::UGrabber()
CompilerResultsLog: ^~~~~~~~
CompilerResultsLog: 3 errors generated.
CompilerResultsLog: 4 errors generated.
CompilerResultsLog: ERROR: UBT ERROR: Failed to produce item: /Users/kirschner/projects/udemy_unreal/BuildingEscape/Binaries/Mac/UE4Editor-BuildingEscape-7250.dylib
CompilerResultsLog: Total build time: 180.33 seconds (Local executor: 0.00 seconds)
LogMainFrame: MainFrame: Module compiling took 184.039 seconds
Warning: HotReload failed, recompile failed
LogSlate: Window 'About Unreal Editor' being destroyed
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