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import 'dart:ui';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
@filipkowicz
filipkowicz / HeaderItemDecoration.kt
Last active April 19, 2024 15:37
Item Decorator for sticky headers in Kotlin
package com.filipkowicz.headeritemdecorator
/*
solution based on - based on Sevastyan answer on StackOverflow
changes:
- take to account views offsets
- transformed to Kotlin
- now works on viewHolders
@petterh
petterh / MainActivity.java
Last active June 30, 2020 09:34 — forked from alexjlockwood/MainActivity.java
Sample usage of the "android.app.Application.ActivityLifecycleCallbacks" class.
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
// Always register before calling into the super class.
getApplication().registerActivityLifecycleCallbacks(new MyActivityLifecycleCallbacks(this));
super.onCreate(savedInstanceState);
}
@avafloww
avafloww / PhpJava.java
Last active October 16, 2022 18:50
This snippet of code is syntactically valid in both PHP and Java, and produces the same output in both.
/*<?php
//*/public class PhpJava { public static void main(String[] args) { System.out.printf("/*%s",
//\u000A\u002F\u002A
class PhpJava {
static function main() {
echo(//\u000A\u002A\u002F
"Hello World!");
}}
//\u000A\u002F\u002A
PhpJava::main();
anonymous
anonymous / drops.pde
Created June 15, 2016 22:51
raindrops on a pond
// drops, by dave w @beesandbombs >:)
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
@hellerbarde
hellerbarde / latency.markdown
Created May 31, 2012 13:16 — forked from jboner/latency.txt
Latency numbers every programmer should know

Latency numbers every programmer should know

L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns             
Compress 1K bytes with Zippy ............. 3,000 ns  =   3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns  =  20 µs
SSD random read ........................ 150,000 ns  = 150 µs

Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs