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Using ScriptingBridge from Swift.
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#! /usr/bin/swift | |
import ScriptingBridge | |
@objc protocol iTunesTrack { | |
optional var name: String {get} | |
optional var album: String {get} | |
} | |
@objc protocol iTunesApplication { | |
optional var soundVolume: Int {get} | |
optional var currentTrack: iTunesTrack? {get} | |
} | |
extension SBApplication : iTunesApplication {} | |
let app: iTunesApplication = SBApplication(bundleIdentifier: "com.apple.iTunes") | |
// Because these are all optional properties (to avoid providing an implementation), we have | |
// to use '!' to indicate we know the implementation exists. | |
let track: iTunesTrack? = app.currentTrack! | |
let album = track?.album! | |
let trackName = track?.name! | |
println("Current track: \(trackName) - \(album)") |
How can you check if iTunes is currently playing audio?
What would the iTunesApplication protocol look like if one wanted to call a function call on it?
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Any shot you know how to do a function for these?