I hereby claim:
- I am borkdoy on github.
- I am borkdoy (https://keybase.io/borkdoy) on keybase.
- I have a public key ASCJF7hCN5ssTgLWTl0Nl70w2HKxPUDCVqhUpCFnUbfdCwo
To claim this, I am signing this object:
function setup() { | |
var canvas = createCanvas( 1600, 1600 ) | |
canvas.parent("canvasArea"); | |
colorMode( HSB ) | |
noLoop() | |
noStroke() | |
} | |
function draw() { | |
background( 197, 31, 65 ) |
function setup() { | |
createCanvas( windowWidth, windowHeight ) | |
colorMode( HSB ) | |
noLoop() | |
noStroke() | |
} | |
function draw() { | |
background( 20, 20, 20) | |
// Setup a grid so i can figure out the uppper and lower bounds | |
// of where the points should go |
for ( j = 0; j < columns + 1 ; j++ ){ | |
rect( j * columnWidth, i * columnHeight, columnWidth, columnHeight ) | |
//create my point | |
var pointPositionX = random( j * columnWidth - columnWidth, j * columnWidth ) | |
var pointPositionY = random( i * columnHeight - columnHeight, i * columnHeight ) | |
circle( pointPositionX, pointPositionY, 10 ) | |
} |
for ( i = 0; i < rows + 1; i++ ){ | |
var columnData = [] | |
// Create a column | |
for ( j = 0; j < columns + 1 ; j++ ){ | |
rect( j * columnWidth, i * columnHeight, columnWidth, columnHeight ) | |
//create my point | |
var pointPositionX = random( j * columnWidth - columnWidth, j * columnWidth ) | |
var pointPositionY = random( i * columnHeight - columnHeight, i * columnHeight ) | |
columnData.push( [pointPositionX, pointPositionY] ) | |
console.log( columnData ) |
var allCoordinates = []; | |
// Create a row | |
for ( i = 0; i < rows + 1; i++ ){ | |
// Create a column | |
for ( j = 0; j < columns + 1 ; j++ ){ | |
rect( j * columnWidth, i * columnHeight, columnWidth, columnHeight ) | |
//create my point | |
var pointPositionX = random( j * columnWidth + columnWidth, j * columnWidth ) | |
var pointPositionY = random( i * columnHeight + columnHeight, i * columnHeight ) | |
allCoordinates.push( [pointPositionX, pointPositionY] ) |
function drawCirclePattern() { | |
// Creates the dots that surround the canvas | |
var numberOfRows = 19 | |
var numberOfColumns = 38 | |
var radius = 14 | |
var marginX = 34 | |
var marginY = 38 | |
var xPosition = 20 | |
var yPosition = 16 | |
var rotation = 0 |
if (alphabet.indexOf(currentLetterToFind) > i){ | |
fill( 220 , 220, 220 ) | |
} | |
else{ | |
// Assign the stored color value | |
fill( alphabet[i][4] ) | |
} |
var clickDistance = dist ( mouseX, mouseY, currentLetterToFind[1], currentLetterToFind[2] ) | |
if (clickDistance < 50 ){ | |
var currentLetterIndex = alphabet.indexOf(currentLetterToFind) | |
var nextLetterIndex = currentLetterIndex + 1 | |
} |
// Set the starting scene | |
var scene = 0 | |
// Setup some global variables | |
var alphabet = [] | |
var currentLetterToFind | |
var positions | |
// Store the frames as the game is played to be used as a timer | |
var numberOfFrames = 0 |
I hereby claim:
To claim this, I am signing this object: