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September 17, 2014 18:06
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import java.awt.Graphics; | |
import java.awt.Image; | |
import java.awt.Toolkit; | |
import java.awt.event.KeyAdapter; | |
import java.awt.event.KeyEvent; | |
import java.util.ArrayList; | |
import java.util.Random; | |
import javax.swing.JFrame; | |
public class GameRun extends JFrame { | |
public static final Object xPos = null; | |
static int myX = 430; | |
static int myY = 400; | |
static int myX2 = 300; | |
static int myY2 = 300; | |
Image imageToBeDraw; | |
Image imageToBeDraw2; | |
Image imageToBeDrawBg; | |
static boolean player1 = true; | |
static boolean player2 = true; | |
Rain rain; | |
public GameRun() { | |
// Player player = new Player(); | |
setSize(500, 500); | |
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); | |
setResizable(false); | |
setVisible(true); | |
imageToBeDraw = Toolkit.getDefaultToolkit().getImage("spaceship2.png"); | |
imageToBeDraw2 = Toolkit.getDefaultToolkit().getImage("spaceship.png"); | |
imageToBeDrawBg = Toolkit.getDefaultToolkit() | |
.getImage("Background.jpg"); | |
addKeyListener(new KeyAdapter() { | |
public void keyPressed(KeyEvent evt) { | |
moveIt(evt); | |
} | |
}); | |
} | |
public void paint(Graphics g) { | |
g.clearRect(0, 0, 500, 500); | |
g.drawImage(imageToBeDrawBg, 0, 0, null); | |
try { | |
Rain.draw(g); | |
} catch (InterruptedException e1) { | |
// TODO Auto-generated catch block | |
e1.printStackTrace(); | |
} | |
if (player1 == true) { | |
g.drawImage(imageToBeDraw, myX, myY, null); | |
} | |
if (player2 == true) { | |
g.drawImage(imageToBeDraw2, myX2, myY2, null); | |
} | |
try { | |
Thread.sleep(70); | |
} catch (InterruptedException e) { | |
e.printStackTrace(); | |
} | |
repaint(); | |
} | |
public void moveIt(KeyEvent evt) { | |
switch (evt.getKeyCode()) { | |
case KeyEvent.VK_DOWN: | |
myY += 10; | |
if (myY > 480) { | |
myY = 0; | |
} | |
break; | |
case KeyEvent.VK_UP: | |
myY -= 10; | |
if (myY < 0) { | |
myY = 500; | |
} | |
break; | |
case KeyEvent.VK_LEFT: | |
myX -= 10; | |
if (myX < 0) { | |
myX = 500; | |
} | |
break; | |
case KeyEvent.VK_RIGHT: | |
myX += 10; | |
if (myX > 500) { | |
myX = 0; | |
} | |
break; | |
case KeyEvent.VK_S: | |
myY2 += 10; | |
if (myY2 > 480) { | |
myY2 = 0; | |
} | |
break; | |
case KeyEvent.VK_W: | |
myY2 -= 10; | |
if (myY2 < 0) { | |
myY2 = 500; | |
} | |
break; | |
case KeyEvent.VK_A: | |
myX2 -= 10; | |
if (myX2 < 0) { | |
myX2 = 500; | |
} | |
break; | |
case KeyEvent.VK_D: | |
myX2 += 10; | |
if (myX2 > 500) { | |
myX2 = 0; | |
} | |
break; | |
} | |
repaint(); | |
} | |
public static void main(String[] args) { | |
GameRun game = new GameRun(); | |
} | |
} | |
class Rain { | |
static Random rnd = new Random(); | |
static int yy = 10; | |
static ArrayList<Object> rain = new ArrayList<Object>(); | |
private static boolean collisionCheck(Object rockX, Object rockY, int spaceshipx, | |
int spaceshipy) { | |
if ((spaceshipx >= (int)rockX && spaceshipx <= (int)rockX + 16) | |
&& (spaceshipy >= (int)rockY && spaceshipy <= (int)rockY + 16)) { | |
return true; | |
} | |
return false; | |
} | |
static void draw(Graphics g) throws InterruptedException { | |
if (rain.size() < 60) { | |
rain.add(yy); | |
yy -= 20; | |
rain.add(rnd.nextInt(490)); | |
rain.add(Toolkit.getDefaultToolkit().getImage("rock.png")); | |
} | |
for (int i = 0; i < rain.size(); i += 3) { | |
g.drawImage((Image) rain.get(i + 2), (int) rain.get(i + 1), (int) rain.get(i), null); | |
rain.set(i, ((int) rain.get(i)) + 5); | |
if ((int) rain.get(i) >= 490) { | |
rain.set(i, 10); | |
rain.set(i + 1, rnd.nextInt(490)); | |
} else { | |
collisionObjectSetter(i, rain); | |
} | |
} | |
try { | |
Thread.sleep(2); | |
} catch (InterruptedException e) { | |
e.printStackTrace(); | |
} | |
} | |
private static void collisionObjectSetter(int i, ArrayList<Object> rain) { | |
// spaceship checks are below | |
if (collisionCheck(rain.get(i + 1),rain.get(i),GameRun.myX, GameRun.myY + 18)) | |
{ | |
GameRun.player1 = false; | |
} else if (collisionCheck(rain.get(i + 1), rain.get(i), GameRun.myX + 17, GameRun.myY)) | |
{ | |
GameRun.player1 = false; | |
} else if (collisionCheck(rain.get(i + 1), rain.get(i), GameRun.myX + 32, GameRun.myY + 18)) | |
{ | |
GameRun.player1 = false; | |
} else if (collisionCheck(rain.get(i + 1), rain.get(i), GameRun.myX + 17, GameRun.myY + 43)) | |
{ | |
GameRun.player1 = false; | |
} else if (collisionCheck(rain.get(i + 1), rain.get(i), GameRun.myX + 3, GameRun.myY + 35)) | |
{ | |
GameRun.player1 = false; | |
} else if (collisionCheck(rain.get(i + 1), rain.get(i), GameRun.myX + 31, GameRun.myY + 35)) | |
{ | |
GameRun.player1 = false; | |
} | |
// spaceship2 checks are below | |
if (collisionCheck(rain.get(i + 1),rain.get(i),GameRun.myX2, GameRun.myY2 + 18)) | |
{ | |
GameRun.player2 = false; | |
} | |
else if (collisionCheck(rain.get(i + 1), rain.get(i), GameRun.myX2 + 17, GameRun.myY2)) | |
{ | |
GameRun.player2 = false; | |
} | |
else if (collisionCheck(rain.get(i + 1), rain.get(i), GameRun.myX2 + 32, GameRun.myY2 + 18)) | |
{ | |
GameRun.player2 = false; | |
} | |
else if (collisionCheck(rain.get(i + 1), rain.get(i), GameRun.myX2 + 17, GameRun.myY2 + 43)) | |
{ | |
GameRun.player2 = false; | |
} | |
else if (collisionCheck(rain.get(i + 1), rain.get(i), GameRun.myX2 + 3, GameRun.myY2 + 35)) | |
{ | |
GameRun.player2 = false; | |
} | |
else if (collisionCheck(rain.get(i + 1), rain.get(i), GameRun.myX2 + 31, GameRun.myY2 + 35)) | |
{ | |
GameRun.player2 = false; | |
} | |
} | |
void update() { | |
} | |
} |
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