View teamcity log
[2018-02-26 13:36:16,380] INFO - jetbrains.buildServer.STARTUP - Server shutdown event received
[2018-02-26 13:36:16,382] INFO - jetbrains.buildServer.STARTUP - Current stage: TeamCity server is shutting down
[2018-02-26 13:36:16,382] INFO - jetbrains.buildServer.STARTUP - Stopping the main application
[2018-02-26 13:36:16,483] INFO - jetbrains.buildServer.STARTUP - Destroying the main servlet
[2018-02-26 13:36:16,483] INFO - MainTeamCityApplicationContext - Closing WebApplicationContext for namespace 'buildServer-servlet': startup date [Mon Feb 26 12:47:07 CET 2018]; parent: jetbrains.buildServer.maintenance.WebDispatcherApplicationContext@1dc816b
View SubjectAsPropertyHelper.cs
public class TwoWayBindingWithConversionDemo
{
public class Model : ReactiveObject
{
/// <summary>
/// The model length will be in units meters
/// </summary>
[Reactive] public double LengthInMeters { get; set;}
}
View AzureStartup.cs
using Microsoft.Azure;
using Microsoft.WindowsAzure;
using Owin;
using Weingartner.Distribution.Website.Accounts;
using Weingartner.Distribution.Website.Storage;
using Weingartner.Distribution.Website.Storage.Azure;
namespace Weingartner.Distribution.Website.Hosting.Azure
{
public class AzureStartup
View Intersect.cs
/// <summary>
/// Faster version of intersect than the eyeshot code.
/// </summary>
/// <param name="this"></param>
/// <param name="other"></param>
/// <param name="intersection"></param>
/// <returns>Returns true if there is an intersection. Returns false if it is colinear.</returns>
public static bool Intersect(this Segment2D @this, Segment2D other, out Point2D intersection)
{
intersection = null;
View Results.txt
False : Evil time is 668
True : Good time is 261
View EvilLimitRange.cs
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using devDept.Geometry;
using Xunit;
using Xunit.Abstractions;
View Normal.cs
Vector3D Normal(Solid3D.Face face, Point3D p)
{
return face
.Parametric
.SelectMany
(s => s.PointInversion( p, 1e-3, out var coord2D )
? Some((p: s.PointAt(coord2D), n: s.Normal(coord2D)))
: None )
.MaxBy(q => p.DistanceTo(q.p))
[0].n;
View IsTangentConnected.cs
private static bool IsTangentConnected( Solid3D.Face face0, Solid3D.Face face1, Solid3D.Edge edge)
{
var angle = 1.5 / 180 * Math.PI;
// Then the two faces share an edge.
var surfaces0 = face0.Parametric;
var surfaces1 = face1.Parametric;
Vector3D Normal(Surface[] surfaces, Point3D p)
{
View SpurGearAnimator.cs
using devDept.Eyeshot.Entities;
using devDept.Geometry;
using ReactiveUI;
using System;
using System.Drawing;
using System.Reactive.Linq;
using System.Runtime.CompilerServices;
using Weingartner.EyeshotExtensions;
using Weingartner.EyeshotExtensions.Assembly3D;
View Static init error
public class Foo
{
public static string Y = X;
public static string Z = Y;
public static string X = "hello";
}
[StaFact]