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@bricerebsamen
Created June 18, 2015 02:00
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comparison of memory pool implementations
#ifndef __SEGMENTATION__MEMORY_POOL__H__
#define __SEGMENTATION__MEMORY_POOL__H__
#define NO_POOL 0
#define BOOST_POOL 1
#define CUSTOM_POOL 2
#define USE_POOL NO_POOL
#if USE_POOL == BOOST_POOL
#include <boost/pool/object_pool.hpp>
#define MemoryPool boost::object_pool
#else //USE_POOL == CUSTOM_POOL
#include <vector>
#include <set>
#include <boost/foreach.hpp>
template <typename T>
class MemoryPool
{
public:
T * construct();
void destroy(T *);
#if USE_POOL == CUSTOM_POOL
~MemoryPool();
private:
typename std::vector<T *> ins_;
typename std::set<T *> outs_;
#endif
};
#if USE_POOL == CUSTOM_POOL
template <typename T>
MemoryPool<T>::~MemoryPool()
{
BOOST_FOREACH(T * p, ins_) {
delete p;
}
BOOST_FOREACH(T * p, outs_) {
delete p;
}
}
template <typename T>
T * MemoryPool<T>::construct()
{
T * p = NULL;
if( ins_.empty() ) {
p = new T();
}
else {
p = ins_.back();
ins_.pop_back();
}
outs_.insert(p);
return p;
}
template <typename T>
void MemoryPool<T>::destroy(T * p)
{
ins_.push_back(p);
outs_.erase(p);
}
#elif USE_POOL == NO_POOL
template <typename T>
T * MemoryPool<T>::construct()
{
return new T();
}
template <typename T>
void MemoryPool<T>::destroy(T * p)
{
delete p;
}
#else
#error bad pool implementation
#endif
#endif //USE_POOL == CUSTOM_POOL
#endif // __SEGMENTATION__MEMORY_POOL__H__
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