注意:本文内容适用于 Tmux 2.3 及以上的版本,但是绝大部分的特性低版本也都适用,鼠标支持、VI 模式、插件管理在低版本可能会与本文不兼容。
启动新会话:
tmux [new -s 会话名 -n 窗口名]
恢复会话:
#!/usr/bin/env zsh | |
brew install lrzsz | |
recv='/usr/local/bin/iterm2-recv-zmodem.sh' | |
send='/usr/local/bin/iterm2-send-zmodem.sh' | |
curl -sSL https://github.com/RobberPhex/iTerm2-zmodem/raw/master/iterm2-recv-zmodem.sh -o "$recv" | |
curl -sSL https://github.com/RobberPhex/iTerm2-zmodem/raw/master/iterm2-send-zmodem.sh -o "$send" | |
chmod +x "$recv" "$send" |
$ sudo nano /etc/systemd/system/startup.service | |
[Unit] | |
Description=Startup | |
[Service] | |
ExecStart=/usr/local/bin/startup.sh | |
[Install] | |
WantedBy=default.target |
# 你可以从该 URL 下载这个配置文件: http://surge.run/config-example/ios.conf | |
# 用编辑器编辑后,再通过 iTunes, URL, AirDrop 或者 iCloud Drive 复制回 iOS 设备 | |
# Version 2.0 | |
[General] | |
# 日志等级: warning, notify, info, verbose (默认值: notify) | |
loglevel = notify | |
# 跳过某个域名或者 IP 段,这些目标主机将不会由 Surge Proxy 处理。(在 macOS | |
# 版本中,如果启用了 Set as System Proxy, 那么这些值会被写入到系统网络代理 | |
# 设置中.) |
__author__ = 'dhcdht' | |
import os | |
import re | |
plugin_path = os.path.expanduser('~/Library/Application Support/Developer/Shared/Xcode/Plug-ins') | |
#for Xcode 6.3 | |
#plugin_uuid = '9F75337B-21B4-4ADC-B558-F9CADF7073A7' | |
#for Xcode 6.3.2 | |
#plugin_uuid = 'E969541F-E6F9-4D25-8158-72DC3545A6C6' |
#!/bin/sh | |
#ID='A16FF353-8441-459E-A50C-B071F53F51B7' # Xcode 6.2 | |
ID='992275C1-432A-4CF7-B659-D84ED6D42D3F' # Xcode 6.3 | |
PLIST_BUDDY=/usr/libexec/PlistBuddy | |
function add_compatibility() { | |
"$PLIST_BUDDY" -c "Add DVTPlugInCompatibilityUUIDs:10 string $2" \ | |
"$1/Contents/Info.plist" |
<?xml version="1.0" encoding="UTF-8"?> | |
<Bucket | |
type = "2" | |
version = "2.0"> | |
<Breakpoints> | |
<BreakpointProxy | |
BreakpointExtensionID = "Xcode.Breakpoint.SymbolicBreakpoint"> | |
<BreakpointContent | |
shouldBeEnabled = "Yes" | |
ignoreCount = "0" |
# xcode-build-bump.sh | |
# @desc Auto-increment the build number every time the project is run. | |
# @usage | |
# 1. Select: your Target in Xcode | |
# 2. Select: Build Phases Tab | |
# 3. Select: Add Build Phase -> Add Run Script | |
# 4. Paste code below in to new "Run Script" section | |
# 5. Drag the "Run Script" below "Link Binaries With Libraries" | |
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0) |
L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns
Compress 1K bytes with Zippy ............. 3,000 ns = 3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns = 20 µs
SSD random read ........................ 150,000 ns = 150 µs
Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs