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Last active December 10, 2018 18:34
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Basic client socket with Winsock - or Windows socket API - https://caiorss.github.io/C-Cpp-Notes/WindowsAPI-cpp.htm
//-----------------------------------------------------------------
// File: client-socket-shell1.cpp
// Brief: Basic Winsocket (Windows socket) echo client shell in C++.
// Author: Caio Rodrigues
//-----------------------------------------------------------------
#include <iostream>
#include <string>
#include <windows.h>
#pragma comment (lib, "Ws2_32.lib")
// #pragma comment (lib, "Mswsock.lib")
// #pragma comment (lib, "AdvApi32.lib")
int main(int argc, char** argv){
if(argc < 3){
std::cerr << "Usage: " << argv[0] << " [HOSTNAME or ADDRESS] [PORT]" << std::endl;
return EXIT_FAILURE;
}
// Client configuration
const char* host = argv[1];
unsigned int port = std::stoi(argv[2]);
//Start up Winsock…
WSADATA wsadata;
int error = WSAStartup(0x0202, &wsadata);
if(error){
std::cerr << "Error: failed to initialize WinSock." << std::endl;
return EXIT_FAILURE;
}
// Create client socket
SOCKET client = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if(client == INVALID_SOCKET){
std::cerr << "Error, I cannot create socket" << std::endl;
return EXIT_FAILURE;
}
SOCKADDR_IN addr;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = inet_addr(host);
addr.sin_port = htons(port);
// Attemp to connect to server and exit on failure.
int connval = connect(client, reinterpret_cast<sockaddr*>(&addr), sizeof(addr));
if(connval == SOCKET_ERROR){
std::cerr << "Error: cannot connect to server." << std::endl;
//Returns status code other than zero
return EXIT_FAILURE;
}
std::string msgClientConnect = " [CLIENT] Connected to server OK.\n";
::send(client, msgClientConnect.c_str(), msgClientConnect.size(), 0);
std::string msg = " [CLIENT SHELL]>> ";
std::string echo;
bool flag = true;
while(flag){
::send(client, msg.c_str(), msg.size(), 0);
// Create a buffer with 2024 bytes or 2kb
std::string buffer(2024, 0);
//Returns the number of received bytes
int n = ::recv(client, &buffer[0], buffer.size()-1, 0);
echo = " => [ECHO] " + buffer + "\n";
::send(client, echo.c_str(), echo.size(), 0);
if(WSAGetLastError() == SOCKET_ERROR){
std::cerr << "Disconnected OK." << std::endl;
flag = false;
break;
} else {
buffer.resize(n);
if(buffer == "exit\n" ){
std::string exitMessage = " [CLIENT] Disconnect gracefully - OK.\n";
::send(client, exitMessage.c_str(), exitMessage.size(), 0);
std::cerr << "[LOG] I got an exit message. Shutdowing socket now!" << "\n";
std::cerr << "[LOG] Gracifully disconnecting application" << "\n";
std::cerr.flush();
break;
}
std::cout << " [SERVER SENT] >> " << buffer ; //<< std::endl;
// Force writing buffer to the stdout
std::cout.flush();
}
}
std::cerr << "Finished." << std::endl;
::closesocket(client);
::WSACleanup();
// Returns status code 0
return EXIT_SUCCESS;
}
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