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@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active July 12, 2024 03:33
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

@lattner
lattner / TaskConcurrencyManifesto.md
Last active July 19, 2024 00:30
Swift Concurrency Manifesto
@sooop
sooop / StreamReader.swift
Last active June 23, 2024 22:49
Read a large text file line by line - Swift 3
import Foundation
class StreamReader {
let encoding: String.Encoding
let chunkSize: Int
let fileHandle: FileHandle
var buffer: Data
let delimPattern : Data
var isAtEOF: Bool = false
@chriseidhof
chriseidhof / parsers.swift
Last active December 28, 2020 04:36
Faster Parsers
//
// Operators.swift
// FastParsing
//
// Created by Chris Eidhof on 26/12/2016.
// Copyright © 2016 objc.io. All rights reserved.
//
// TODO: give appropriate credit. Many parts were stolen from SwiftParsec.
import Foundation
class Debouncer {
/**
Create a new Debouncer instance with the provided time interval.
- parameter timeInterval: The time interval of the debounce window.
*/
init(timeInterval: TimeInterval) {
@andymatuschak
andymatuschak / States-v3.md
Last active June 12, 2024 04:17
A composable pattern for pure state machines with effects (draft v3)

A composable pattern for pure state machines with effects

State machines are everywhere in interactive systems, but they're rarely defined clearly and explicitly. Given some big blob of code including implicit state machines, which transitions are possible and under what conditions? What effects take place on what transitions?

There are existing design patterns for state machines, but all the patterns I've seen complect side effects with the structure of the state machine itself. Instances of these patterns are difficult to test without mocking, and they end up with more dependencies. Worse, the classic patterns compose poorly: hierarchical state machines are typically not straightforward extensions. The functional programming world has solutions, but they don't transpose neatly enough to be broadly usable in mainstream languages.

Here I present a composable pattern for pure state machiness with effects,

@mackuba
mackuba / wwdc16.md
Last active March 5, 2023 21:28
New stuff from WWDC 2016

Following the tradition from last year, here's my complete list of all interesting features and updates I could find in Apple's OSes, SDKs and developer tools that were announced at this year's WWDC. This is based on the keynotes, the "What's New In ..." presentations and some others, Apple's release notes, and blog posts and tweets that I came across in the last few weeks.

If for some reason you haven't watched the talks yet, I really recommend watching at least the "State of the Union" and the "What's New In" intros for the platforms you're interested in. The unofficial WWDC Mac app is great way to download the videos and keep track of what you've already watched.

If you're interested, here are my WWDC 2015 notes (might be useful if you're planning to drop support for iOS 8 now and start using some iOS 9 APIs).


OSX → macOS 10.12 Sierra

@jellybeansoup
jellybeansoup / update-version.sh
Last active June 23, 2021 08:44
Script for Incrementing Version Numbers
#!/bin/bash
# Link: <https://gist.github.com/jellybeansoup/db7b24fb4c7ed44030f4>
#
# A command-line script for incrementing build numbers for all known targets in an Xcode project.
#
# This script has two main goals: firstly, to ensure that all the targets in a project have the
# same CFBundleVersion and CFBundleShortVersionString values. This is because mismatched values
# can cause a warning when submitting to the App Store. Secondly, to ensure that the build number
# is incremented appropriately when git has changes.
#
@steipete
steipete / NullabilityMacros.h
Created February 25, 2015 23:22
Want nullability right away? This will degrade gracefully until you can drop Xcode 6.1/Xcode 6.2.
// Xcode 6.3 defines new language features to declare nullability
#if __has_feature(nullability)
#define PSPDF_ASSUME_NONNULL_BEGIN _Pragma("clang assume_nonnull begin")
#define PSPDF_ASSUME_NONNULL_END _Pragma("clang assume_nonnull end")
#define ps_nullable nullable
#define ps_nonnull nonnull
#define ps_null_unspecified null_unspecified
#define ps_null_resettable null_resettable
#define __ps_nullable __nullable
#define __ps_nonnull __nonnull