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describe(@"Sting", ^{
it(@"does not glow, normally", ^{
[[theValue([Sting uniqueInstance].isGlowing) should] beFalse];
context(@"there's an orc about", ^{
__block Orc *anOrc = nil;
anOrc = [[Orc alloc] init];
it(@"glows", ^{
[[theValue([Sting uniqueInstance].isGlowing) should] beTrue];
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