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@companje
companje / map.glsl
Created January 23, 2018 22:46
map() function for GLSL known from Processing & openFrameworks
float map(float value, float min1, float max1, float min2, float max2) {
return min2 + (value - min1) * (max2 - min2) / (max1 - min1);
}
@krstffr
krstffr / debounced-redux-thunk-action.js
Created December 16, 2016 12:04
Debouncing redux thunk actions.
// A common redux pattern when dealing with async functions is to use thunk.
// This usually means your action returns a new function instead of an action object,
// and the thunk middleware will make it all work. Example:
const asyncAction = () => dispatch => setTimeout(() => dispatch(someOtherAction()), 10000);
// Now: maybe that async stuff going on is calling some API which you don't want to overload
// with request, and that's what debounce is for.
// This is an example of a debounced function which will only be calleable once every second.
import { debounce } from 'lodash';
const debouncedFn = debounce(() => callApi(), 1000, { leading: true, trailing: false });
@myusuf3
myusuf3 / delete_git_submodule.md
Created November 3, 2014 17:36
How effectively delete a git submodule.

To remove a submodule you need to:

  • Delete the relevant section from the .gitmodules file.
  • Stage the .gitmodules changes git add .gitmodules
  • Delete the relevant section from .git/config.
  • Run git rm --cached path_to_submodule (no trailing slash).
  • Run rm -rf .git/modules/path_to_submodule (no trailing slash).
  • Commit git commit -m "Removed submodule "
  • Delete the now untracked submodule files rm -rf path_to_submodule
@fbeeper
fbeeper / easyiosapps
Created September 15, 2014 17:30
Finally! Here's the easy access to your iOS8 simulator apps you've been looking for :)
#!/bin/bash
#
# Using the information available in the new iOS8 simulator for each
# device/runtime (device.plist), this script creates a readable folder structure
# (no UDIDs, just simple device/runtime names). Inside that structure it creates
# soft links to your apps in development.
#
# You can run this script every time you install an app to your simulator, or
# you can simply call it to access this folder making sure it will always be
# updated :)
@zenorocha
zenorocha / README.md
Last active April 6, 2024 16:59
A template for Github READMEs (Markdown) + Sublime Snippet

Project Name

TODO: Write a project description

Installation

TODO: Describe the installation process

Usage

@amitchhajer
amitchhajer / Count Code lines
Created January 5, 2013 11:08
Count number of code lines in git repository per user
git ls-files -z | xargs -0n1 git blame -w | perl -n -e '/^.*\((.*?)\s*[\d]{4}/; print $1,"\n"' | sort -f | uniq -c | sort -n
@zhengjia
zhengjia / capybara cheat sheet
Created June 7, 2010 01:35
capybara cheat sheet
=Navigating=
visit('/projects')
visit(post_comments_path(post))
=Clicking links and buttons=
click_link('id-of-link')
click_link('Link Text')
click_button('Save')
click('Link Text') # Click either a link or a button
click('Button Value')