Example settings for a Source 2 particle system to be used with the dry erase boards in Half-Life: Alyx. The list are all the changes away from the default values.
max particles = 1
time to sleep when not drawn = 0.1
<!-- dmx encoding keyvalues2_noids 1 format vtex 1 --> | |
"CDmeVtex" | |
{ | |
"m_inputTextureArray" "element_array" | |
[ | |
"CDmeInputTexture" | |
{ | |
"m_name" "string" "0" | |
"m_fileName" "string" "materials/particle/dry_erase/stamps/example.tga" | |
"m_colorSpace" "string" "srgb" |
GET request: "http://localhost:8080/timer/" | |
Response Body: { | |
"TimeLeft": 289356, | |
"Paused": false | |
} | |
GET request: "http://localhost:8080/players/" | |
Response Body: { | |
"Names": [ | |
"chrjen", |