[2012-03-08 jue 17:54] watch again!!
- "trust that goes with level of finish"
- music to control the emotional journey of the player.
- experience vacuum
- lack of stimulation is not lack of experience
- overstimulation kills atmosphere
- engage emotionally vs engage intellectually
[2012-03-08 jue 17:34]
- john austin (joystick labs - incubator)
- jonathan blow (indie fund)
- marc jackson (seahorn capital)
- nicholas lovell (gamesbrief)
- jonathan newth (tenshi ventures)
[2012-03-08 jue 13:09] realism/inversion evoking emotion not reality subliminal signposting