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Zacraft-style plot boundary generator for WorldEdit craftscripts
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/* | |
Copyright (c) 2012 Connor Monahan | |
Permission is hereby granted, free of charge, to any person obtaining | |
a copy of this software and associated documentation files (the | |
"Software"), to deal in the Software without restriction, including | |
without limitation the rights to use, copy, modify, merge, publish, | |
distribute, sublicense, and/or sell copies of the Software, and to | |
permit persons to whom the Software is furnished to do so, subject to | |
the following conditions: | |
The above copyright notice and this permission notice shall be | |
included in all copies or substantial portions of the Software. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | |
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE | |
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | |
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION | |
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
*/ | |
importPackage(Packages.com.sk89q.worldedit.blocks); | |
importPackage(Packages.com.sk89q.worldedit); | |
importPackage(Packages.com.sk89q.worldedit.foundation); | |
importPackage(Packages.org.bukkit); | |
var session = context.remember(); | |
var origin = player.getPosition(); | |
var region = context.getSession().getSelection(player.getWorld()); | |
var changed = 0; | |
var min = region.getMinimumPoint(); | |
var max = region.getMaximumPoint(); | |
context.checkArgs(0, 1, "<interval>"); | |
var interval = argv.length > 1 ? argv[1] : 10; | |
var minX = min.getBlockX(); | |
var minY = min.getBlockY(); | |
var minZ = min.getBlockZ(); | |
var maxX = max.getBlockX(); | |
var maxY = max.getBlockY(); | |
var maxZ = max.getBlockZ(); | |
var count = 0; | |
for (var x = minX; x < maxX; ++x) { | |
var block = new BlockVector(x, minY, minZ); | |
if (x == minX) { | |
session.setBlock(block, new BaseBlock(41)); | |
session.setBlock(block.add(0, 1, 0), new BaseBlock(41)); | |
session.setBlock(block.add(0, 2, 0), new BaseBlock(89)); | |
changed+=3; | |
} else if (count % interval == 0) { | |
session.setBlock(block, new BaseBlock(41)); | |
session.setBlock(block.add(0, 1, 0), new BaseBlock(41)); | |
changed+=2; | |
} else { | |
session.setBlock(block, new BaseBlock(85)); | |
changed++; | |
} | |
count++; | |
} | |
count = 1; | |
for (var z = minZ; z < maxZ; ++z) { | |
var block = new BlockVector(maxX, minY, z); | |
if (z == minZ) { | |
session.setBlock(block, new BaseBlock(41)); | |
session.setBlock(block.add(0, 1, 0), new BaseBlock(41)); | |
session.setBlock(block.add(0, 2, 0), new BaseBlock(89)); | |
changed+=3; | |
} else if (count % interval == 0) { | |
session.setBlock(block, new BaseBlock(41)); | |
session.setBlock(block.add(0, 1, 0), new BaseBlock(41)); | |
changed+=2; | |
} else { | |
session.setBlock(block, new BaseBlock(85)); | |
changed++; | |
} | |
count++; | |
} | |
count = 1; | |
for (var x = maxX; x > minX; --x) { | |
var block = new BlockVector(x, minY, maxZ); | |
if (x == maxX) { | |
session.setBlock(block, new BaseBlock(41)); | |
session.setBlock(block.add(0, 1, 0), new BaseBlock(41)); | |
session.setBlock(block.add(0, 2, 0), new BaseBlock(89)); | |
changed+=3; | |
} else if (count % interval == 0) { | |
session.setBlock(block, new BaseBlock(41)); | |
session.setBlock(block.add(0, 1, 0), new BaseBlock(41)); | |
changed+=2; | |
} else { | |
session.setBlock(block, new BaseBlock(85)); | |
changed++; | |
} | |
count++; | |
} | |
count = 1; | |
for (var z = maxZ; z > minZ; --z) { | |
var block = new BlockVector(minX, minY, z); | |
if (z == maxZ) { | |
session.setBlock(block, new BaseBlock(41)); | |
session.setBlock(block.add(0, 1, 0), new BaseBlock(41)); | |
session.setBlock(block.add(0, 2, 0), new BaseBlock(89)); | |
changed+=3; | |
} else if (count % interval == 0) { | |
session.setBlock(block, new BaseBlock(41)); | |
session.setBlock(block.add(0, 1, 0), new BaseBlock(41)); | |
changed+=2; | |
} else { | |
session.setBlock(block, new BaseBlock(85)); | |
changed++; | |
} | |
count++; | |
} | |
player.print(changed + " block(s) have been changed."); |
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