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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
/* Author @jpsarda | |
* A drawing class. | |
* | |
* Examples : | |
* |
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public abstract class SingletonBehaviour<Interface> : MonoBehaviour | |
where Interface : class | |
{ | |
private static Interface _instance = null; | |
public static Interface instance { get { return _instance; } } | |
void Awake() | |
{ | |
System.Diagnostics.Debug.Assert(this is Interface); |
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using System.Linq; | |
#if UNITY_EDITOR | |
using UnityEditor; | |
#endif | |
using UnityEngine; | |
using System.Collections; | |
using System; | |
using gui = UnityEngine.GUILayout; | |
using System.Collections.Generic; |
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import random | |
class Cell(object): | |
def __init__(self, is_mine, is_visible=False, is_flagged=False): | |
self.is_mine = is_mine | |
self.is_visible = is_visible | |
self.is_flagged = is_flagged | |
def show(self): |
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/** | |
Converts Mobile Touch to the default Mouse Click | |
## invoked these method in Mobile too | |
OnMouseDown | |
OnMouseDrag | |
OnMouseUp | |
## only called in touch screen |
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wwdc 2013 sessions video 下载快速通道. https://gist.github.com/cnsoft/7744005 | |
地址 + 百度离线 = 秒下 |
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http://devstreaming.apple.com/videos/wwdc/2013/710xfx3xn8197k4i9s2rvyb/710/710-HD.mov?dl=1 | |
http://devstreaming.apple.com/videos/wwdc/2013/202xdx2x47ezp1wein/202/202-HD.mov?dl=1 | |
http://devstreaming.apple.com/videos/wwdc/2013/200xdx2x35e1pxiinm/200/200-HD.mov?dl=1 | |
http://devstreaming.apple.com/videos/wwdc/2013/413xdx5x97itb5ek4yex3r7/413/413-HD.mov?dl=1 | |
http://devstreaming.apple.com/videos/wwdc/2013/612xax4xx65z1ervy5np1qb/612/612-HD.mov?dl=1 | |
http://devstreaming.apple.com/videos/wwdc/2013/221xex4xxohbllf4hblyngt/221/221-HD.mov?dl=1 | |
http://devstreaming.apple.com/videos/wwdc/2013/220xbx4xipaxfd1tggxuoib/220/220-HD.mov?dl=1 | |
http://devstreaming.apple.com/videos/wwdc/2013/711xcx4x8yuutk8sady6t9f/711/711-HD.mov?dl=1 | |
http://devstreaming.apple.com/videos/wwdc/2013/404xbx2xvp1eaaqonr8zokm/404/404-HD.mov?dl=1 | |
http://devstreaming.apple.com/videos/wwdc/2013/505xbx4xrgmhwby4oiwkrpp/505/505-HD.mov?dl=1 |
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var mouseOverColor = Color.blue;//声明变量为蓝色 | |
private var originalColor : Color;//声明变量存储本来颜色 | |
function Start () { | |
originalColor = renderer.sharedMaterial.color;//开始时得到物体本来着色 | |
} | |
function OnMouseEnter () { | |
renderer.material.color = mouseOverColor;//当鼠标滑过时改变物体颜色为蓝色 | |
} | |
function OnMouseExit () { |
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case PunEvent.RPC: | |
//ts: each event now contains a single RPC. execute this | |
this.ExecuteRPC(photonEvent[ParameterCode.Data] as Hashtable, originatingPlayer); | |
break; | |
case PunEvent.SendSerialize: | |
case PunEvent.SendSerializeReliable: | |
Hashtable serializeData = (Hashtable)photonEvent[ParameterCode.Data]; | |
//Debug.Log(serializeData.ToStringFull()); |
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using UnityEngine; | |
using System.Collections; | |
public class NetworkInterpolatedTransform : Photon.MonoBehaviour | |
{ | |
// | |
// NOTE: Network interpolation is afffected by the network sendRate. | |
// By default this is 10 times/second for OnSerialize. (See PhotonNetwork.sendIntervalOnSerialize) | |
// Raise the sendrate if you want to lower the interpolationBackTime. |