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import timeit
import random
import itertools
import numpy as np, numpy.random as rnd
num_states = 200000
num_actions = 10
cocoademon / Shake.js
Last active Dec 27, 2015
Simple "Shake" plugin for Phaser 1.1.3 with postUpdate
View Shake.js
/* Simple "Shake" plugin */
/* Use it like: */
var shake = new Phaser.Plugin.Shake(game);
shake.shake(40); // 40 pixels max displacement
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