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// Despite appearances to the contrary, this does proper error handling. Any error cascades into a failure of the wglGetProcAddress. | |
int init_opengl() { | |
HWND window = CreateWindowA("edit", "", WS_OVERLAPPEDWINDOW, 0, 0, 0, 0, NULL, NULL, NULL, NULL); | |
PIXELFORMATDESCRIPTOR format_desc = { | |
.nSize = sizeof(PIXELFORMATDESCRIPTOR), | |
.nVersion = 1, | |
.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | |
}; |