Useful cheap 3D animation tricks
- create a rotating plane
- create material with low roughness and high metallic
- assign a heightmap to the normals
- adjust the uv coordinates so that the heightmap is very zoomed in
- done: by simply rotating the plane, create interesting ripple effects will be created
- same as water/fluids
- but set alpha of material to 33%
fog can create 'huge' space experiences: https://www.geeks3d.com/20100228/fog-in-glsl-webgl/#more-6958
Prevent clustered claustrophobia: there's not much 'immersive' in immersing yourself with a vrheadset, when finding yourself in another closed space. Instead, make sure to use panorama's which either make you 'float' high in the air, or at least have an open sky.