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Created February 19, 2015 15:26
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// IniFile.cpp: Crossplatform Implementation of the ini class.
// Written by: Adam Clauss
// Email: cabadam@tamu.edu
// You may use this class/code as you wish in your programs. Feel free to distribute it, and
// email suggested changes to me.
//
// Rewritten by: Shane Hill
// Date: 21/08/2001
// Email: Shane.Hill@dsto.defence.gov.au
// Reason: Remove dependancy on MFC. Code should compile on any
// platform. Tested on Windows/Linux/Irix
//////////////////////////////////////////////////////////////////////
#ifndef ini_H
#define ini_H
// C++ Includes
#include <string>
#include <vector>
// C Includes
#include <stdlib.h>
#define MAX_KEYNAME 128
#define MAX_VALUENAME 128
#define MAX_VALUEDATA 2048
using namespace std;
class ini
{
private:
bool caseInsensitive;
string path;
struct key {
vector<string> names;
vector<string> values;
vector<string> comments;
};
vector<key> keys;
vector<string> names;
vector<string> comments;
string CheckCase( string s) const;
public:
enum errors{ noID = -1};
ini( string const iniPath = "");
virtual ~ini() {}
// Sets whether or not keynames and valuenames should be case sensitive.
// The default is case insensitive.
void CaseSensitive() {caseInsensitive = false;}
void CaseInsensitive() {caseInsensitive = true;}
// Sets path of ini file to read and write from.
void Path(string const newPath) {path = newPath;}
string Path() const {return path;}
void SetPath(string const newPath) {Path( newPath);}
// Reads ini file specified using path.
// Returns true if successful, false otherwise.
bool ReadFile();
// Writes data stored in class to ini file.
bool WriteFile();
// Deletes all stored ini data.
void Erase();
void Clear() {Erase();}
void Reset() {Erase();}
// Returns index of specified key, or noID if not found.
long FindKey( string const keyname) const;
// Returns index of specified value, in the specified key, or noID if not found.
long FindValue( unsigned const keyID, string const valuename) const;
// Returns number of keys currently in the ini.
unsigned NumKeys() const {return names.size();}
unsigned GetNumKeys() const {return NumKeys();}
// Add a key name.
unsigned AddKeyName( string const keyname);
// Returns key names by index.
string KeyName( unsigned const keyID) const;
string GetKeyName( unsigned const keyID) const {return KeyName(keyID);}
// Returns number of values stored for specified key.
unsigned NumValues( unsigned const keyID);
unsigned GetNumValues( unsigned const keyID) {return NumValues( keyID);}
unsigned NumValues( string const keyname);
unsigned GetNumValues( string const keyname) {return NumValues( keyname);}
// Returns value name by index for a given keyname or keyID.
string ValueName( unsigned const keyID, unsigned const valueID) const;
string GetValueName( unsigned const keyID, unsigned const valueID) const {
return ValueName( keyID, valueID);
}
string ValueName( string const keyname, unsigned const valueID) const;
string GetValueName( string const keyname, unsigned const valueID) const {
return ValueName( keyname, valueID);
}
// Gets value of [keyname] valuename =.
// Overloaded to return string, int, and double.
// Returns defValue if key/value not found.
string GetValue( unsigned const keyID, unsigned const valueID, string const defValue = "") const;
string GetValue(string const keyname, string const valuename, string const defValue = "") const;
int GetValueI(string const keyname, string const valuename, int const defValue = 0) const;
bool GetValueB(string const keyname, string const valuename, bool const defValue = false) const {
return bool( GetValueI( keyname, valuename, int( defValue)));
}
double GetValueF(string const keyname, string const valuename, double const defValue = 0.0) const;
// This is a variable length formatted GetValue routine. All these voids
// are required because there is no vsscanf() like there is a vsprintf().
// Only a maximum of 8 variable can be read.
unsigned GetValueV( string const keyname, string const valuename, char *format,
void *v1 = 0, void *v2 = 0, void *v3 = 0, void *v4 = 0,
void *v5 = 0, void *v6 = 0, void *v7 = 0, void *v8 = 0,
void *v9 = 0, void *v10 = 0, void *v11 = 0, void *v12 = 0,
void *v13 = 0, void *v14 = 0, void *v15 = 0, void *v16 = 0);
// Sets value of [keyname] valuename =.
// Specify the optional paramter as false (0) if you do not want it to create
// the key if it doesn't exist. Returns true if data entered, false otherwise.
// Overloaded to accept string, int, and double.
bool SetValue( unsigned const keyID, unsigned const valueID, string const value);
bool SetValue( string const keyname, string const valuename, string const value, bool const create = true);
bool SetValueI( string const keyname, string const valuename, int const value, bool const create = true);
bool SetValueB( string const keyname, string const valuename, bool const value, bool const create = true) {
return SetValueI( keyname, valuename, int(value), create);
}
bool SetValueF( string const keyname, string const valuename, double const value, bool const create = true);
bool SetValueV( string const keyname, string const valuename, char *format, ...);
// Deletes specified value.
// Returns true if value existed and deleted, false otherwise.
bool DeleteValue( string const keyname, string const valuename);
// Deletes specified key and all values contained within.
// Returns true if key existed and deleted, false otherwise.
bool DeleteKey(string keyname);
// Header comment functions.
// Header comments are those comments before the first key.
//
// Number of header comments.
unsigned NumHeaderComments() {return comments.size();}
// Add a header comment.
void HeaderComment( string const comment);
// Return a header comment.
string HeaderComment( unsigned const commentID) const;
// Delete a header comment.
bool DeleteHeaderComment( unsigned commentID);
// Delete all header comments.
void DeleteHeaderComments() {comments.clear();}
// Key comment functions.
// Key comments are those comments within a key. Any comments
// defined within value names will be added to this list. Therefore,
// these comments will be moved to the top of the key definition when
// the ini::WriteFile() is called.
//
// Number of key comments.
unsigned NumKeyComments( unsigned const keyID) const;
unsigned NumKeyComments( string const keyname) const;
// Add a key comment.
bool KeyComment( unsigned const keyID, string const comment);
bool KeyComment( string const keyname, string const comment);
// Return a key comment.
string KeyComment( unsigned const keyID, unsigned const commentID) const;
string KeyComment( string const keyname, unsigned const commentID) const;
// Delete a key comment.
bool DeleteKeyComment( unsigned const keyID, unsigned const commentID);
bool DeleteKeyComment( string const keyname, unsigned const commentID);
// Delete all comments for a key.
bool DeleteKeyComments( unsigned const keyID);
bool DeleteKeyComments( string const keyname);
};
#endif
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