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load() - a deadsimple javascript function to load js/css in a controlled fashion
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/* | |
* more controlled way of loading javascript & css in index.html | |
* | |
* purposes: | |
* - quicker/smoother rendering of 1st meaningful frame and css preloading animations | |
* - save performance by adding delays to tracker-jscode (analytics etc) | |
* - conditional logic (only load certain js/css files based on url-flags, server port etc) | |
* | |
* example: | |
* | |
* load([ | |
* {src:"/js/stylus.min.js"}, | |
* {src:"https://cdn.polyfill.io/v2/polyfill.js?features=es6,fetch,Promise"}, | |
* ], | |
* load([ | |
* {src:"/js/main.js"}, | |
* {src:"https://google.com/analytics/k2j3kj423", load: (i) => setTimeout(i,2000) } | |
* ]) | |
* )() | |
* | |
* require('/foo.js').then( () => alert("nice!") ) // manual way of loading js-file | |
*/ | |
function load(files, cb) { | |
window.require = function(url, type) { | |
return new Promise(function(resolve, reject) { | |
type = type == 'js' ? 'js' : 'css' | |
var tag = document.createElement(type == 'js' ? 'script' : 'link'); | |
if (type == 'css') | |
tag.rel = "stylesheet" | |
tag[type == 'js' ? 'src' : 'href'] = url; | |
tag.addEventListener('load', function() { | |
resolve(tag); | |
}, false); | |
tag.addEventListener('error', function() { | |
reject(tag); | |
console.log('require(' + url + ') failed') | |
}, false); | |
document.body.appendChild(tag); | |
} | |
) | |
} | |
return function(files,cb){ | |
// load other scripts after first meaningful frame | |
setTimeout(function() { | |
Promise.all(files.map((f)=>{ | |
!f.load ? require(f.src, "js") : new Promise(function(src, delay, resolve, reject) { | |
f.load( function(){ require(f.src, "js") } ) | |
} | |
.bind(this, f.src, f.delay)) | |
} | |
)).then(()=>cb ? cb() : false) | |
}, 1000) | |
}.bind(this,files,cb) | |
} |
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